#2592013 - 09/23/08 10:16 AM
Re: Altering ground objects in EAW.... please note...
[Re: Pobs]
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Joined: Jan 2001
Posts: 2,635
vonOben
Senior Member
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Senior Member
Joined: Jan 2001
Posts: 2,635
Skåne, Sweden
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Hi Pobs Good point, thanks for reminding us about it. Do all of the factory types have their own amount of productions points influencing the outcome of the campaign? Is the amount of productions points for the different factory types known and is it possible to edit the values? Cheers
Last edited by vonOben; 09/23/08 10:17 AM.
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#2592132 - 09/23/08 02:31 PM
Re: Altering ground objects in EAW.... please note...
[Re: MadProf]
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Joined: Jun 2001
Posts: 9,215
Pobs
Hotshot
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Hotshot
Joined: Jun 2001
Posts: 9,215
North Wales, UK
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Ray,
yes ... each factory has a points value under several different headings, like ballbearing production, fuel production, aircraft manufacturing production. and destroying them destroys capacity to build planes in later phases if I remember rightly. Only UK and german points can be destroyed though, the US has a fixed points value, since their production is 'over the pond' so to speak, thus giving the allies a built in advantage in campaign terms.
as I understand it doubling the factories on both sides just means they will both have plenty of spare production capacity and destroying them wont affect the availability of planes since they have surplus...
VonO,
there are a number of 'resources' allocated to the factories which are used to calculate production points for the later phases of a campaign to simulate damage to the economy, and shortages if you don't protect your infrastructure.
Do we know the values and can they be edited...erm, I will have to look up where I read about the resource system in my collection of notes somewhere... I'll get back to you on that ( unless someone else beats me to it )
cheers,
Pobs
Last edited by Pobs; 09/23/08 02:34 PM.
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