#2423267 - 01/15/08 08:39 PM
Re: DI's Hind - does it run in XP?
[Re: Lepus]
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Recluse
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Hmmm Good suggestion on Windowed mode! I will give it a try.
I had exactly the same experience as you with the 3dfx patch failing. Eventually I got the HIND CD from the FRONTLINE FIGHTERS collection that had the patched 3dfx version all ready for install.
In other forum posts, some said that if you have the installation in C:\DI\HIND it will find it and install, but others have said not.
Even when I run the software version, I sometimes have problems with the Menu screens (Preferences/Multiplayer etc..) blanking out, but I can usually get them to redraw by clicking around, or alt-tabbing out and back in. This never happens in game (yet).
Still wondering why IPX isn't working at all either (with or without Hamachi). Got it to recognize the network on a Win98 machine and other games recognize it on the XP machine as well.
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#2424095 - 01/16/08 09:02 PM
Re: DI's Hind - does it run in XP?
[Re: Recluse]
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Lepus
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Ok, I tried with my older comp, but still no luck. I think Win98 or ME is the latest version that the patch setup will run under. The Apache 3dfx patch also encounters the exact same problem.
I tried the above suggestions: using C:\DI\HIND, adding a key to the registry (although I'm not positive if I did it right).
I res-hacked the setup file to see if there was anything I could mess with, but there was nothing other than icons. I even decompiled the setup file to get a hint as to what exactly it does, but machine code is not my specialty :p
My guess is that the setup adds a 3dfx executable, or modifies the regular executable to run under 3dfx. When I manually copy the files, the available 3dfx exectutable only runs multiplayer (it requires the warzone/winplay dlls to be in the same folder. Also, DgVoodoo settings do affect it). When I run the regular executable it runs under software mode (dgVoodoo settings have no effect), but the ground textures are all white and there are giant squares of textures in the air. This is what leads me to believe that the regular exectutable is normally overwritten/modified in the setup.
So basically my only hope is if an impromptu patch is released, i.e. someone uploads the Hind 3dfx executable. I think copying the patch files manually does the job for everything else. After that it would just be a matter of messing around with glide wrappers to get it to work.
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#2424321 - 01/17/08 04:08 AM
Re: DI's Hind - does it run in XP?
[Re: Lepus]
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Birdbrain
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I was unable to get the 3dfx patch to work on Win98 with a Voodoo 3 card, so I doubt it will work with a Glide wrapper. My understanding is that it only worked with Voodoo 1. Hind was released in 1996, and 3dfx released the Voodoo 1 in October of that year.
As ever, Birdbrain
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#2424485 - 01/17/08 01:29 PM
Re: DI's Hind - does it run in XP?
[Re: Birdbrain]
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Yes, I couldn't get it to run with Win98 and my V5 either. There was a second patch for APACHE which added Voodoo2 support (not sure if it supports beyond that) and I thought that the HIND 3dfx was basically as up to date as the latest Apache Patch. Still, it may be only V1 and V2. What a shame!
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#2426019 - 01/18/08 09:37 PM
Re: DI's Hind - does it run in XP?
[Re: Recluse]
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Lepus
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Alright! I was kindly donated some files, and I managed to figure it out. Firstly: For those who couldn't install the 3DFX patch in the first place due to the installer error, I have compiled a new patch. It will work with the abandonware version, however if you didn't need the CD before, you will probably need it now. I figured out where the broken installer would put which files, and placed them appropriately in the zip. I also replaced the main exe. The one included in the old patch doesn't seem to work. To install, just copy the files from the zip. Overwrite the files and folder contents. (There's no need to get any other patches, as this release includes the common files, and the exe is the newest version available) DOWNLOAD_________________________ Next: Download Zeckensack's Glide Wrapper. Install it wherever, I don't think it matters. Run the configurator. If Hind95.exe doesn't show up, using Global Settings will work fine. Make sure the Resolution Limit and Refresh Rate both work with your monitor. All other setting defaults should work except Thread Policy, set this to Use Render Thread. Also, set resolution to Try high res. Running your Hind95.exe should work now. In your video card's settings you can turn on antialiasing and anistropic filtering, it doesn't seem to affect performance negatively. Known Issues: - Only 640x480 and 1280x960 work for me, likely since 1280x960 is multiple of original resolution. - Slow framerate when many objects are on screen (even bulletholes!). Worst at Airfields. - Once in-game, dialogues do not show, but are still functional (i.e. ctrl + q/end mission) - After quitting flight, the screen is black. Alt+tab should return to menu - After exiting the program, Hind95.exe is still running. End it through task manager _________________________ I'm still experimenting with glide wrappers. So far dgVoodoo is the only other one that lets me run the game. However, in flight the screen is black, audio is heard though and the controls are interactive. There are many settings in dgVoodoo so it's possible there's a working combination I have not tried yet. To be able to reach the Hind's menu in dgVoodoo, the screen mode must be set to windowed, and most other settings default. Good luck all
Last edited by Lepus; 11/19/11 07:20 PM.
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#2426619 - 01/19/08 07:33 PM
Re: DI's Hind - does it run in XP?
[Re: Lepus]
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Eugene
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Wow! Great work, and good news, Lepus. I'm going to try this method. The terrain does look improved and an increase in resolution would be a really big help. Perhaps a la LB2's significantly improved look with glidewrapper and high resolution.
Thanks again.
Eugene i9-9600K GeForce 2080ti Creative Z Win10 32 gig RAM Cougar
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#2426647 - 01/19/08 08:21 PM
Re: DI's Hind - does it run in XP?
[Re: Eugene]
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Eugene
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First attempt, using the settings Lepus suggests for Zeck's wrapper and the CD. 1. Game loads fine - installed 3Dfx version from CD 2. Sound is functional 3. MS Sidewinder Precision Pro stick works fully, using "Flightstick Pro" setting 4. Screen goes black if Hind crashes, or try to end mission. Control q does not function. 5. Alt Tab does not get me to a menu, but eventually can work to get to desk top and Ctrl/Alt/Del to end Hind.exe
This is a promising development. I'll experiment with some other settings to see if the black screen and loss of program improves at all.
Thanks again, Lepus.
Eugene i9-9600K GeForce 2080ti Creative Z Win10 32 gig RAM Cougar
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#2426868 - 01/20/08 01:29 AM
Re: DI's Hind - does it run in XP?
[Re: Eugene]
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Hmmm,
I cannot get it to work. Funny..I install it from CD but when I run it always throws an error, but the game starts fine when I hit CONTINUE. All Wrapper screens are fine, but when I get into flight, I have all the sounds and a black screen. Alt-tab out and there is a small Game screen up in the upper left of the monitor (that looks GREAT) but no controls are active and sound is gone at that point.
Tried 640x480, 1024x768, 1280x1024, 1280x960 same thing.. Wonder what is different...especially since Eugene and I both have Nvidia 680i based Motherboards and 8800 class video.
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#2427412 - 01/20/08 08:46 PM
Re: DI's Hind - does it run in XP?
[Re: Lepus]
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Thanks. I did reset the Refresh to 60 Hz to match my LCD, but I will play with the other settings.
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#2428814 - 01/22/08 06:01 PM
Re: DI's Hind - does it run in XP?
[Re: Recluse]
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Eugene
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Thanks, Lepus - in my haste to SEE the glory of 3Dfx Hind, I overlooked that tricky invisible dialog response you reminded about. Will try that this evening. Thanks again.
Now, if we could just get Hamachi to work with Hind, we'd have another retro two seater co-op MP respectable chopper sim!
Eugene i9-9600K GeForce 2080ti Creative Z Win10 32 gig RAM Cougar
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#2470955 - 03/16/08 06:35 AM
Re: DI's Hind - does it run in XP?
[Re: Eugene]
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x-ray
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Thanks for the patch. Here is my contribution to community - no-cd for version from Lepus patch: http://rapidshare.com/files/99904460/hind95nocd.rar.htmlIf someone will have a problem with the error "GLASS.CMP is missing", find this file in any *.WZ folder and copy to all over.
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#2470957 - 03/16/08 06:41 AM
Re: DI's Hind - does it run in XP?
[Re: x-ray]
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x-ray
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btw, about network play in hind, anyone tried this: http://www.advancedvirtualcomport.com/? or maybe openvpn with ipx/spx added for virtual adapter ?
Last edited by x-ray; 03/16/08 06:46 AM.
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#2476999 - 03/23/08 12:48 PM
Re: DI's Hind - does it run in XP?
[Re: flanker5213]
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I finally got my Cougar + CHPRO pedals running with HIND. I think I had to pick one of the joystick selections that included a throttle. FLIGHTSTICK PRO worked for me, but other options might as well.
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#2554152 - 07/20/08 03:26 PM
Re: DI's Hind - does it run in XP?
[Re: Ziggy Sawdust]
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Hind runs well in XP, but I have not gotten the 3dFX version to work well. Some others have, but I only get it in a tiny window using a wrapper.
I have the HIND CD, but also found an abandonware DL that seems to work. We are pretty sure we can get Multiplayer going using HAMACHI and the HIND LAN option. First attempts failed, but we subsequently tweaked Hamachi to work with other games, and HIND should work.
Running the DOS version inside DOSBOX and using DOSBOX to emulate Serial/Modem or IPX over TCP/IP should also work. We have gotten this working with the old DOS F15 SE III and Falcon 3.
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#2554455 - 07/21/08 02:33 AM
Re: DI's Hind - does it run in XP?
[Re: Ziggy Sawdust]
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OK. Sorry for the confusion. Try this: http://drop.io/hind3dfx2008Password is "lepus" (without the quotes). I am pretty sure this was his file. The name was HIND_3DFX_PATCH_2008.zip I also included x-ray's NOCD patch. Good luck! Recluse
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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