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#2407231 - 12/24/07 12:13 AM Cold War Rearmed v0.36 released  
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December Offline
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I think a lot of people were waiting for this

http://www.flashpoint1985.com/cgi-bin/ik...ST;f=70;t=70641

Inline advert (2nd and 3rd post)

#2407236 - 12/24/07 12:34 AM Re: Cold War Rearmed v0.36 released [Re: December]  
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Inkompetent Offline
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Skellhell, Sweden
Holy macaronies!

And I'm 720km from my gaming computer! Darn, I don't know if this just made my Christmas better or worse, but it sure will make my result on my next maths test worse. <.<

#2407303 - 12/24/07 02:25 AM Re: Cold War Rearmed v0.36 released [Re: Inkompetent]  
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PositiveG Offline
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Hmm, might be fun to try some COOP on this one.

#2407346 - 12/24/07 03:36 AM Re: Cold War Rearmed v0.36 released [Re: PositiveG]  
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Wepps Offline
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Woohoo! What a Christmas present! Downloading now!

#2407392 - 12/24/07 05:07 AM Re: Cold War Rearmed v0.36 released [Re: Wepps]  
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December Offline
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Anyone see the Christmas tree?

#2407397 - 12/24/07 05:20 AM Re: Cold War Rearmed v0.36 released [Re: December]  
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Can we say "Flashpoint Friday's"!?

1980's


"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

- Jayne Cobb, "Firefly"
#2407405 - 12/24/07 05:54 AM Re: Cold War Rearmed v0.36 released [Re: Brennus]  
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Wepps Offline
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Wow, ran into an insane bug. Not to mention that it crashes ArmA everytime I try to play.

But this one.. wow... everytime the driver of the 5th Truck turned the steering wheel, everyone in the back would curve up in their sitting positions to match his turn...

example:

#2407414 - 12/24/07 06:24 AM Re: Cold War Rearmed v0.36 released [Re: Wepps]  
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LOL!

Why would Santa leave us broken toys like this? We've been good.

Haven't we?



WARNING: This post contains opinions produced in a facility which also occasionally processes fact products.
#2407457 - 12/24/07 09:38 AM Re: Cold War Rearmed v0.36 released [Re: adlabs6]  
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Crashcrashcrashbugbugbug.

#2407833 - 12/25/07 12:28 AM Re: Cold War Rearmed v0.36 released [Re: Razorback]  
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It is version 0.36 ...

Thanks for the heads up, December!


"I like to find out that I died, and that I'm currently in a ballet in China, and all the other very accurate and important things that the Wikipedia site brings us all."

-Stephen Fry
#2407843 - 12/25/07 12:56 AM Re: Cold War Rearmed v0.36 released [Re: Torquatus]  
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Yeah... so we can expect crashcrashcrashbugbugbug for another few versions. \:\)

#2407884 - 12/25/07 03:10 AM Re: Cold War Rearmed v0.36 released [Re: Razorback]  

**DONOTDELETE**
Unregistered
LIONPRIDE
Unregistered


.

I'm sitting here next to my gaming rig on my laptop (don't ask) and drinking a whisley and coke ... when I saw the picture, as I scrolled down, I nearly spit it out ... lol

I can almost hear your outburst upon seeing it ...

Kewl ... It's got the M60 ! I know someone who'll be phyched ... lol

.

#2408103 - 12/25/07 04:36 PM Re: Cold War Rearmed v0.36 released [Re: ]  
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Don't hate me...


"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

- Jayne Cobb, "Firefly"
#2408185 - 12/25/07 08:02 PM Re: Cold War Rearmed v0.36 released [Re: Wepps]  
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ebud Offline
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 Originally Posted By: Wepps
Wow, ran into an insane bug. Not to mention that it crashes ArmA everytime I try to play.

But this one.. wow... everytime the driver of the 5th Truck turned the steering wheel, everyone in the back would curve up in their sitting positions to match his turn...

example:



Thats something on your end. Either your using multiple mods and/or an addon thats conflicting with CWR. I've been editing and testing CWR for about a year and never once saw that bug so please don't assume CWR is bugged like that right off the bat. It's not. A few small bugs yes, but when you combine mods or add faulty addons OR don't run the mod with the right patches applied then things happen.

#2408211 - 12/25/07 09:12 PM Re: Cold War Rearmed v0.36 released [Re: ebud]  
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PositiveG Offline
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Don't shoot the messenger, I'm quite sure, of all people Wepps is perfectly capable of insuring he started this mod correctly.

#2408212 - 12/25/07 09:13 PM Re: Cold War Rearmed v0.36 released [Re: ebud]  
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AL
Ran fine here so far up until last night. Woke up x-mas morning to a dead computer...have to wait till the shops open to get some parts. either a MB, PSU or a new cpu. Yippie!


::edit:: I'm making this post from my WIN98 back up system. Good times.

Last edited by Qutlass; 12/25/07 09:15 PM.
#2408237 - 12/25/07 10:41 PM Re: Cold War Rearmed v0.36 released [Re: PositiveG]  
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ebud Offline
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Orlando
 Originally Posted By: +G
Don't shoot the messenger, I'm quite sure, of all people Wepps is perfectly capable of insuring he started this mod correctly.


Maybe so, but in over a year I have never seen nor heard of that bug so he did something to cause it somehow. That bug isn't in there as a default.

#2408238 - 12/25/07 10:44 PM Re: Cold War Rearmed v0.36 released [Re: ebud]  
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Wepps Offline
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 Originally Posted By: ebud
 Originally Posted By: Wepps
Wow, ran into an insane bug. Not to mention that it crashes ArmA everytime I try to play.

But this one.. wow... everytime the driver of the 5th Truck turned the steering wheel, everyone in the back would curve up in their sitting positions to match his turn...

example:



Thats something on your end. Either your using multiple mods and/or an addon thats conflicting with CWR. I've been editing and testing CWR for about a year and never once saw that bug so please don't assume CWR is bugged like that right off the bat. It's not. A few small bugs yes, but when you combine mods or add faulty addons OR don't run the mod with the right patches applied then things happen.


Yeah, I can assure you that I'm not using any other mod except for the 1.09 patch. I can understand the need to defend the work, but automatically assuming that its user error, well, thats not a good way to represent the mod-makers, if that is indeed what you are doing.

I've never once had that issue pop up with Armed Assault, and it also does not crash out of the blue like it did when I used CWR.

So don't assume that the problem is on my end... it's not.

#2408246 - 12/25/07 11:10 PM Re: Cold War Rearmed v0.36 released [Re: Wepps]  
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ebud Offline
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Orlando
Very odd then, especially as it's still the first and only time that bug has come up. Very strange.

#2408253 - 12/25/07 11:37 PM Re: Cold War Rearmed v0.36 released [Re: ebud]  
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Wepps Offline
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I will keep testing and see if it comes up again. The biggest issue was the game crashing. It didn't give a particular error, just that ArmA had crashed.

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