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#2339405 - 09/16/07 09:41 PM Parachuting pilots  
Joined: Dec 2003
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Dante-JT Offline
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Dante-JT  Offline
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Florianópolis - Brazil
Marcelo "Marcfighter" Silva did this model of a parachuting ejected pilot for JetThunder, pretty cool although generic at the moment:






(by "generic" it means that it doesn't yet follows uniform and equipment of any sides in the conflict).


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#2339701 - 09/17/07 08:35 AM Re: Parachuting pilots [Re: Dante-JT]  
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mdwa Offline
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Way over in Perth, Western Aus...
Looks great!


mdwa
#2342174 - 09/20/07 05:29 PM Re: Parachuting pilots [Re: mdwa]  
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DanP Offline
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very nice!


"Aim towards the Enemy" -- instruction printed on US rocket launcher.

101st Virtual Fighter Squadron
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#2342854 - 09/21/07 05:10 PM Re: Parachuting pilots [Re: Dante-JT]  
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What happens if I strafe these little guys? In Falcon, if I recall, their chute collapses and they plummet to the ground, screaming. \:D


Not by accident does Genesis 3 make the father of knowledge a serpent - H.L. Mencken
#2342890 - 09/21/07 06:03 PM Re: Parachuting pilots [Re: chronoPilot]  
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Dante-JT Offline
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Florianópolis - Brazil
 Quote:
What happens if I strafe these little guys? In Falcon, if I recall, their chute collapses and they plummet to the ground, screaming.


Yes! In IL2 series too. The greatest thing to do would be to rig these models with ragdoll physics for the whole ejection sequence - I lecture 3dsmax classes and I and the students do this and export to a variety of 3d game engines, seems quite straightfoward. ;\)


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Jet Thunder Project
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#2351624 - 10/05/07 08:33 PM Re: Parachuting pilots [Re: Dante-JT]  
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Cool - it say's it's computationally expensive, though, so unless you and the rest of the JT team decide to use some kind of physics coprocessor, I vote for simple and easy.

By the way, is JT going to utilize or support any physics coprocessors like PhysX? I don't know the details of the API, but perhaps one of these could take the load off the CPU(s) when it comes to flight modelling and projectile motion.


Not by accident does Genesis 3 make the father of knowledge a serpent - H.L. Mencken
#2352020 - 10/06/07 02:27 PM Re: Parachuting pilots [Re: chronoPilot]  
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Dante-JT Offline
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Florianópolis - Brazil
PhysX support is definitely on the cards.


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http://www.thunder-works.com
#2363383 - 10/25/07 08:40 PM Re: Parachuting pilots [Re: Dante-JT]  
Joined: May 2005
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Blade_RJ Offline
Simhq Weather man, dropping rain in your parade
Blade_RJ  Offline
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Joined: May 2005
Posts: 9,703
brasil
finaly a detailed chute model,i miss that from cfs3.


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