#2331093 - 09/04/07 03:47 PM
Re: ECM and Infrared Jammers
[Re: brokentoy]
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Joined: Apr 2001
Posts: 121,478
PanzerMeyer
Pro-Consul of Florida
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Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,478
Miami, FL USA
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I believe that the IR jammer does not give your position away. Right, I knew that much! It's only the ECM which can potentially give your position away. I was just wondering if maybe the infrared jammer could overheat and get damaged if you had it activated for a long period of time.
Last edited by PanzerMeyer; 09/04/07 06:12 PM.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#2332441 - 09/06/07 01:48 PM
Re: ECM and Infrared Jammers
[Re: PanzerMeyer]
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Joined: Aug 2005
Posts: 406
Tails
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Member
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Posts: 406
Hickam AFB, HI
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The way the 'Frog's IR jammer is described is it's some kind of pulsed IR flood light. A cessium lamp, rather than the laser 'disco ball' some other aircraft use. Since the Russians used a similar IR lamp, sans modulation, as a flood light for Gen-0 night vision equipment, I dont see it overheating from continuous use. I -do- see it lighting you up like a giant bullseye on IRST/EOS though, at least from behind.
Aces High 2: Our fanbois can kick your fanbois' a--es!
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#2332490 - 09/06/07 03:09 PM
Re: ECM and Infrared Jammers
[Re: brokentoy]
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Joined: Mar 2005
Posts: 11,252
Colt40Five
Polyatheist
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Polyatheist
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Heart of Dixie
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The IR jammer does take several minutes to get up to temperature..I always turn it on after wheels up.
It doesn't matter how beautiful your theory is, or how smart you are, If it doesn't agree with experiment it is WRONG. ~Richard Feynman
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#2332532 - 09/06/07 03:55 PM
Re: ECM and Infrared Jammers
[Re: Colt40Five]
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Joined: Jun 2007
Posts: 302
brokentoy
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Oztralia
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The IR jammer does take several minutes to get up to temperature..I always turn it on after wheels up. Is that true even in-game?
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#2332554 - 09/06/07 04:34 PM
Re: ECM and Infrared Jammers
[Re: brokentoy]
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Joined: Sep 2007
Posts: 948
JonnyD
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The Fens, UK
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Yes - it also says so in the flight manual.
Mine is incorporated into my start-up routine macro, so its on from power-up to power-down every sortie.
I say it as I see it
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#2332713 - 09/06/07 08:27 PM
Re: ECM and Infrared Jammers
[Re: JonnyD]
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Joined: Jul 2006
Posts: 1,160
Cali
Military Advisor - USAF
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Military Advisor - USAF
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Davis-Monthan AFB, Az
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Someone on ED said that the IR jammer is a on/off thing, meaning it doesn't take a few minutes to turn on.
i5-2500k @ 3.3, Asus P8Z77-V LE mobo Windows 7 64-bit, 8GB 1866mhz EVGA GTX 670 FTW 2GB, 256GB SSD, 500GB WD, Warthog, uber modded Cougar, TM Cougar MFD's, TrackIR 5, G15 keyboard
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#2332728 - 09/06/07 08:52 PM
Re: ECM and Infrared Jammers
[Re: Colt40Five]
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Joined: Apr 2001
Posts: 121,478
PanzerMeyer
Pro-Consul of Florida
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Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,478
Miami, FL USA
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The IR jammer does take several minutes to get up to temperature..I always turn it on after wheels up. Ah ok, I didn't know about taking time to heat up aspect of the IR jammer.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#2333257 - 09/07/07 04:11 PM
Re: ECM and Infrared Jammers
[Re: PanzerMeyer]
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Joined: Dec 2000
Posts: 5,785
X_MAN
Hotshot
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Hotshot
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Posts: 5,785
Atlanta, GA, The United States...
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I don't think IR sensor overheating nor is IR initiation time delay modeled.
I know this because in the Su-33 quick mission - you detect the Viking almost instantly (with radar and IR). Plus, you can tack an aircraft with IR indefinitely.
C.O. No 91 'Nigeria' Squadron ______________ WE SEEK ALONE
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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