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#2284007 - 08/14/07 01:04 AM Re: Enemy Engaged 1.9 released ***** [Re: Dirk98]  
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Is there a way in 1.9, within HIDDS/HMS mode, to lock the target via TADS that you are looking at, but NOT lock your point of view onto that target as well (i.e. force padlock on the target)?

Per the keyboard layout:

Enter key is supposed to lock the target
ctl Enter is supposed to padlock the target


Currently, Enter not only locks the target, but padlocks it as well.

For Track IR users, this is kind of inconvenient. Is there a way around this?

I've been itching to fly Apache A variants sans radar and just use TADS, a la old fashioned Gunship 1 days, but without a viable HMS locking function, it is pretty hard \:\)

#2285028 - 08/15/07 04:59 AM Re: Enemy Engaged 1.9 released [Re: Dirk98]  
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Alemart Offline
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Zárate, Buenos Aires Province,...
Hi.
Dirk98, i do not think you should switch back to 1.8.6., but also, i am a bit puzzled beacuse it only happens with certain targets, using any weapon in any aircraft, and it does not happens all the time.
Example: i was hiding behind a hill and nailed 4 avengers by popping in and out with the gun, and no misses (exept for the ovbious dispersion), and i was at a distance as near as 700Mts for the closest one, to 2.2Km the most distant one, other time, i was wasting a group of artillerys using S8 rockets, at ~900Mts/1Km and with one of the HMMWV, i got the problem mentioned earlier.
I was also using the old *.dyn files, so, i have deleted them and i am going to see if it has any improvements.

Last edited by Alemart; 08/15/07 05:01 AM.

Raúl Alejandro Molina Rosetti A.K.A.:
Alemart_el_Redentor.
Alemart_the_Redeemer.
Alemart.
Antaeus.
FAA-117
FAAVPilot.
pupae_pedorra.

Major, Argentine Virtual Air Force.
#2285072 - 08/15/07 08:07 AM Re: Enemy Engaged 1.9 released [Re: Alemart]  
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Dirk98 Offline
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Alemart, thanks for the attention. I'm not an experienced EECH user, so bear with me if I interpret my observations wrong. I was spraying friendlies with cannon from a reasonable distance within the limits and was watching FLIR camera. Pls note I was using new dyn files at that moment (whatever were they in the latest 1.8.6 + 1.9 package before I replaced them).

#2285189 - 08/15/07 01:09 PM Re: Enemy Engaged 1.9 released [Re: Dirk98]  
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Alemart Offline
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Zárate, Buenos Aires Province,...
Well, for experienced users you should address arneh and gotcha! \:D .
I have been using EE since 2001, but i found the community, the mods and so just a few months ago.


Raúl Alejandro Molina Rosetti A.K.A.:
Alemart_el_Redentor.
Alemart_the_Redeemer.
Alemart.
Antaeus.
FAA-117
FAAVPilot.
pupae_pedorra.

Major, Argentine Virtual Air Force.
#2285967 - 08/16/07 07:40 AM Re: Enemy Engaged 1.9 released [Re: Alemart]  
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Porphy Offline
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Hi

Just want to say a big Thank you! to Arneh and all modders. EECH with mods and 1.9 exe really shines! I keep coming back for more every day. Impressive!

Cheers Porphy

#2286697 - 08/17/07 02:23 AM Re: Enemy Engaged 1.9 released [Re: Porphy]  
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AMRAAM Offline
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Okay, I have finally managed to devote some time to this Version. And I have to say...

"TOTALLY AWESOME SAUCE!!"

Well done all involved. And a Big thangs to Arneh!


(oh, and the moving cameras is just cool... although I was was flying along external (showing off the view) and kept trying to correct the moves my helicopter was making, but it was just the camera. Doh!)


"Don't worry soldier, they can stitch those back on"

[Ord.] General AMRAAM, Commander in Chief
#2287434 - 08/17/07 11:50 PM Re: Enemy Engaged 1.9 released [Re: Mr_Blastman]  
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Originally Posted By: Mr_Blastman
Is there a way in 1.9, within HIDDS/HMS mode, to lock the target via TADS that you are looking at, but NOT lock your point of view onto that target as well (i.e. force padlock on the target)?

Per the keyboard layout:

Enter key is supposed to lock the target
ctl Enter is supposed to padlock the target


Currently, Enter not only locks the target, but padlocks it as well.

For Track IR users, this is kind of inconvenient. Is there a way around this?

I've been itching to fly Apache A variants sans radar and just use TADS, a la old fashioned Gunship 1 days, but without a viable HMS locking function, it is pretty hard \:\)



Any answers to this question guys please? ;\)

#2287453 - 08/18/07 12:21 AM Re: Enemy Engaged 1.9 released [Re: Mr_Blastman]  
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haifa
must be if u look exactly on target they was lock auto with helmet targeting, i dont use track ir, but when hover and look by mouse is targeting and u can even some crrect if no laser but padlock better, is best cheat of all games:)
when use helmet look at target=lock on it, and lock on it=look at target, so in this mode pilot head track it in game without pilot wishes lol, this is not right i think, cuz some time pilot can found target by helmet, lock it for targeting system, and befor use weapon look around, even animals got 2 primary missions 1) still alife 2) catch other animal, and for this animals all time use them sensors for still alife and attack, look at chameleon, all time this insectokiller look at difrent direction, i think pilot must be like this preaty beast, so if it posible no padlock in next patch in helmet targeting, for padlock we all got difrent button
thanx


map of fort rucker would be best for combat helly sims, so could be only flight and fight with learning targets without war, so that will more realistic
i'm not pacifist, just don't love war and dont love play war either
#2287731 - 08/18/07 01:29 PM Re: Enemy Engaged 1.9 released [Re: MIGHAIL]  
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Mr_Blastman Online content
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No answers seem to indicate there is not a way to do what I'd like to \:\) I'm pretty darned sure in the real helos you can lock onto a target via TADS/FLIR optically without needing radar, and without a motor attaching to your helmet keeping your view affixed to the target.

So there's not a way to do this in EECH yet?

#2287741 - 08/18/07 01:42 PM Re: Enemy Engaged 1.9 released [Re: Mr_Blastman]  
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arneh Offline
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Originally Posted By: Mr_Blastman
So there's not a way to do this in EECH yet?


No, not as far as I know.

#2287753 - 08/18/07 01:52 PM Re: Enemy Engaged 1.9 released [Re: Mr_Blastman]  
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Heretic Offline
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GER
Originally Posted By: Mr_Blastman
Is there a way in 1.9, within HIDDS/HMS mode, to lock the target via TADS that you are looking at, but NOT lock your point of view onto that target as well (i.e. force padlock on the target)?

Per the keyboard layout:

Enter key is supposed to lock the target
ctl Enter is supposed to padlock the target


Currently, Enter not only locks the target, but padlocks it as well.

For Track IR users, this is kind of inconvenient. Is there a way around this?


Not that I know of.

Maybe Arneh will add it in the next release, but don't hold your thumbs on that. ;\)

Last edited by Heretic; 08/18/07 01:53 PM.
#2287754 - 08/18/07 01:55 PM Re: Enemy Engaged 1.9 released [Re: Heretic]  
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k thanks. Ah well, dreams are ok to have. Regardless, 1.9 rocks! \:\)

#2287837 - 08/18/07 03:28 PM Re: Enemy Engaged 1.9 released [Re: Mr_Blastman]  
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Heretic Offline
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Yup, it does...big time!

#2288303 - 08/19/07 05:25 AM Re: Enemy Engaged 1.9 released [Re: Heretic]  
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haifa
some change fm and engines+rotor model and this will fully best combat helly sim


map of fort rucker would be best for combat helly sims, so could be only flight and fight with learning targets without war, so that will more realistic
i'm not pacifist, just don't love war and dont love play war either
#2288308 - 08/19/07 05:46 AM Re: Enemy Engaged 1.9 released [Re: MIGHAIL]  
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And with some groundwork to make it open for adding new stuff like pits and choppers... Yummy.

#2291130 - 08/21/07 07:45 PM Re: Enemy Engaged 1.9 released [Re: arneh]  
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Jemoeder Offline
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The Netherlands baby!
Originally Posted By: arneh
Among the new features are new weapons modelling where rockets and bullets now are affected by gravity, drag and dispersion:


Can I download the textures for the new tracerlines somewhere? They're shown here in a 1.9 screenie, but after installing 1.9 I still have the old default ones.. Guess I should download the textures independently?

#2291140 - 08/21/07 07:52 PM Re: Enemy Engaged 1.9 released [Re: Jemoeder]  
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arneh Offline
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Originally Posted By: Guilio
Can I download the textures for the new tracerlines somewhere? They're shown here in a 1.9 screenie, but after installing 1.9 I still have the old default ones.. Guess I should download the textures independently?


Those are not textures, it's simple lines I just used in debug builds to more easily see the bullet paths.

#2291143 - 08/21/07 07:54 PM Re: Enemy Engaged 1.9 released [Re: arneh]  
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Jemoeder Offline
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The Netherlands baby!
Lol.. I thought those where the new realistic tracerlines instead of the ingame 'laser-like' ones.

#2291519 - 08/22/07 03:56 AM Re: Enemy Engaged 1.9 released [Re: Jemoeder]  
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So has it been figured out why american helos cant shoot anything on the ground w/ the cannons? I have also had weird instances of my helo locking onto an invisible object at an enemy base. Strange...

#2292279 - 08/23/07 12:24 AM Re: Enemy Engaged 1.9 released [Re: Blindeye_03]  
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I haven't had any problems getting the guns to work except that last night the Russian helos wouldn't turn their lasers on for about an hour. Then out of the blue it started working. It functionally produced similar results to what you are getting, but I could see that the laser was not on.


The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

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