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#2279871 - 08/09/07 11:58 AM Re: Enemy Engaged 1.9 released ***** [Re: Alemart]  
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Archer11 Offline
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Archer11  Offline
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Austria
Seems as if you released it just after I left the forum yesterday. But tonight...
Can't wait, 5 more hours till I can leave the office \:\(

Thanks for your work man!

#2279877 - 08/09/07 12:06 PM Re: Enemy Engaged 1.9 released [Re: Archer11]  
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AD Offline
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AD  Offline
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South East Asia
Quote:
Are you sure they are with FLIR as well? DTV uses lots more textures than FLIR, so it's expected that frame rates are lower with DTV. If you find them too low, then just stick with only using FLIR.


It seems to be both FLIR and DTV, but only really in the commanche are they worse.

Quote:
I have noticed that myself, but don't know any easy way of fixing it... But then rendering isn't my strong area, maybe someone else knows.


I wonder how many other people experience it. Sometimes I just can't see any objects on the FLIR, some times I can see the wheels of a tracked vehicle, sometimes the entire vehicle.

By the way I noticed that all EO systems on the hokum are panning at the same speed regardless of zoom level.

Cheers

Last edited by AD; 08/09/07 12:08 PM.

Judge, jury and executioner of Tricubic's art department.

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#2279881 - 08/09/07 12:08 PM Re: Enemy Engaged 1.9 released [Re: Kassie]  
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Alemart Offline
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Alemart  Offline
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Zárate, Buenos Aires Province,...
Sure, i will as soon as i come back from my trip.


Raúl Alejandro Molina Rosetti A.K.A.:
Alemart_el_Redentor.
Alemart_the_Redeemer.
Alemart.
Antaeus.
FAA-117
FAAVPilot.
pupae_pedorra.

Major, Argentine Virtual Air Force.
#2280054 - 08/09/07 02:58 PM Re: Enemy Engaged 1.9 released [Re: Gr.Viper]  
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Alain-James Offline
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France
Very nice, S! \:\)

#2280184 - 08/09/07 05:12 PM Re: Enemy Engaged 1.9 released [Re: AD]  
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LazerPotatoe Offline
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LazerPotatoe  Offline
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Toronto, Canada
Originally Posted By: AD
I wonder how many other people experience it. Sometimes I just can't see any objects on the FLIR, some times I can see the wheels of a tracked vehicle, sometimes the entire vehicle.


I would recommend playing with the graphic settings in eech.ini. Try setting notnl=1, dxtm=1, etc.

#2280295 - 08/09/07 06:32 PM Re: Enemy Engaged 1.9 released [Re: LazerPotatoe]  
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Kassie Offline
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Kassie  Offline
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the Netherlands
Check this one:

Code:
nrt=1               # Turns off rendering to texture in case of visual problems with MFDs or TADS (default 0 (off))

I'm going to try it immediately.

edit: Nope, doesn't help. Makes the FLIR/DTV screen green again.

Last edited by Kassie; 08/09/07 06:40 PM.
#2280315 - 08/09/07 06:57 PM Re: Enemy Engaged 1.9 released [Re: Kassie]  
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Kassie Offline
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Kassie  Offline
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the Netherlands
Code:
notnl=1

Has fixed the problem for me!



Thanks for the support LazerPotatoe!

#2280325 - 08/09/07 07:04 PM Re: Enemy Engaged 1.9 released [Re: Alemart]  
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kadiir Offline
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Originally Posted By: arneh
The time has come, I've now deemed 1.9 ready for release!
I feel like this this kid \:D

#2280353 - 08/09/07 07:21 PM Re: Enemy Engaged 1.9 released [Re: kadiir]  
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Gr.Viper Offline
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Gr.Viper  Offline
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Russia
Wow. You sure are happy \:D

arneh, have you tried setting TV FOV for Hind to 9 and 2? Any good came out of it? \:\)

#2280442 - 08/09/07 08:07 PM Re: Enemy Engaged 1.9 released [Re: Gr.Viper]  
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arneh Offline
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arneh  Offline
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Oslo, Norway
Originally Posted By: Gr.Viper
a rneh, have you tried setting TV FOV for Hind to 9 and 2? Any good came out of it? \:\)


Nope, haven't touched the code since release, and don't plan to for the next days unless a really serious bug turns up \:\)
But I'll probably look at it some time.

#2280596 - 08/09/07 10:28 PM Re: Enemy Engaged 1.9 released [Re: arneh]  
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Colonel_Kurtz Offline
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Colonel_Kurtz  Offline
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Posts: 1,142
Australia
Very nice Arneh, we put two hours into a multiplay game last night and things ran smooth as silk. Love the cockpit mods \:\)

#2280759 - 08/10/07 04:31 AM Re: Enemy Engaged 1.9 released [Re: kadiir]  
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MIGHAIL Offline
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MIGHAIL  Offline
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haifa
Originally Posted By: kadiir
Originally Posted By: arneh
The time has come, I've now deemed 1.9 ready for release!
I feel like this this kid \:D

hehehe same here:)


map of fort rucker would be best for combat helly sims, so could be only flight and fight with learning targets without war, so that will more realistic
i'm not pacifist, just don't love war and dont love play war either
#2280824 - 08/10/07 08:36 AM Re: Enemy Engaged 1.9 released [Re: MIGHAIL]  
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Reticuli Offline
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Reticuli  Offline
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Dayton, OH, USA
What are the keys for time acceleration, now?

Amazing. It also appears that the key conflict with the trims is gone on my Trim Update X52 profiles. Wonderful change. While it isn't your fault, the only common problem is the abrupt yawing. Other than that, these are great fun to fly and no longer feel so horribly different from civilian sims.

Ballistics are lovely. This "game" is becoming fairly hardcore!

When I first heard you were changing the Comanche hud, I thought "oh no, I bet he's implimenting those swapped altitude and speed from the prototypes". Heh heh, and you did. I've always hoped that was a typo in that paper, but I know the Army labs did some interesting research on how people move their eyes in the cockpit. Prioritizing the info for a new pilot, the altitude starting on the left is more natural for English readers. Still pretty strange for those of us flying a dozen different sim choppers, though. I'm attempting to adapt to it. I always expected that choice to get changed in the production Comanches after the veteran pilots began transitioning over early in the program and started to complain, but since there weren't any production units and you want provable accuracy... Interesting choice.

I also noticed the Bob Up is gone from the Comanche. Another interesting choice. Can't say I used it that often, but it was nice to have and my profiles have a neat little combo button for it. The new Cruising mode with the pitch ladder is much more useable, though.

The MFD changes look very nice. There is a very "Russian" quality to the Hokum displays, now.

You've really outdone yourself with this release Arneh. Huge, huge leap forward.

For those of you wondering what EE2 has over this version, pretty much nothing except its attempt at a true 3D graphics system with variable Z terrain, and such. Not that they implimented it well enough to use yet, but that capability to EECH some day might make new terrain easier, not to mention some other things possible. But this sim does many other things orders of magnitude better. With that wings leveling off and trim update functioning well, now, it's giving even LB2 a serious run for its money.

What's left, AI?

Last edited by Reticuli; 08/10/07 08:45 AM.

The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick
#2280826 - 08/10/07 08:42 AM Re: Enemy Engaged 1.9 released [Re: Reticuli]  
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arneh Offline
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arneh  Offline
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Oslo, Norway
Originally Posted By: Reticuli
What are the keys for time acceleration, now?


Still Ctrl +/-, but you have to use the regular +/-, not the ones on the numpad.

Quote:
You've really outdone yourself with this release Arneh. Huge, huge leap forward.


Thanks!

#2280827 - 08/10/07 08:43 AM Re: Enemy Engaged 1.9 released [Re: MIGHAIL]  
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Archer11 Offline
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Archer11  Offline
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Austria
\:D

4 hours... hands and feet are aching a bit today and I'm "le tired".
But I wouldn't want to have missed one minute.

Arneh: big thanks!

#2280854 - 08/10/07 10:16 AM Re: Enemy Engaged 1.9 released [Re: Butterfly]  
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Filipe_Galego Offline
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Posts: 84
Thks Guys!


Filipe Galego

CH Hotas USB + TrackIR4 Pro
Portugal

http://www.PTSims.net - Simulações em Portugal
#2280871 - 08/10/07 10:31 AM Re: Enemy Engaged 1.9 released [Re: Filipe_Galego]  
Joined: Oct 2001
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AD Offline
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AD  Offline
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South East Asia
Arneh,

I've noticed that the TSD's slow lower frame rates quite a lot if it's set to the detailed colour terrain setting. Disabling colour MFD's helps frame rates with FLIR.

Cheers

Last edited by AD; 08/10/07 10:42 AM.

Judge, jury and executioner of Tricubic's art department.

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#2280946 - 08/10/07 12:07 PM Re: Enemy Engaged 1.9 released [Re: AD]  
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Flyboy Offline
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Flyboy  Offline
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England, UK
I have never been a huge fan of EECH, but I have to say, you have done some absolutely fantastic work Arneh. Definately the best looking cockpits around. Although I may not appreciate it, keep up the good work for those that do. You have a great community for EECH, I just wish the same taste for enthusiasm could be applied to my all-time favorites that is the Jane's Longbow series.

#2280952 - 08/10/07 12:14 PM Re: Enemy Engaged 1.9 released [Re: Flyboy]  
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arneh Offline
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arneh  Offline
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Oslo, Norway
Originally Posted By: Flyboy
I just wish the same taste for enthusiasm could be applied to my all-time favorites that is the Jane's Longbow series.


Yeah, I used to be a huge fan of Jane's Longbow too. Probably my all time favorite for its time (if you understand what I mean. It was so much better than anything else at its time, even if it's finally been surpased now IMO).
That's why I try to make EECH more like it \:\) And even improving on it where ever I can.

#2280998 - 08/10/07 12:50 PM Re: Enemy Engaged 1.9 released [Re: Gr.Viper]  
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Denmark, Farum
Thanx Arneh, you are a true master!

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