Cockpits are really where RB should be thoroughly improved also in my opinion.
About HiRez, sure there are limits to size of bitmaps composing F1 view; perhaps some chance there is for F2, being a 3D (virtual cockpit), thus should benefit of property of bmps in RB to "fit" to wireframe model, like already done by some modder with HiRez external textures. I tried with just one... getting weird mirrored view
Anyway, many improvements could be done, also remaining LoRez: first, getting movable control surfaces, second correcting upper wing and its struts position in respect of cockpit, often too forth.
GB