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#2233125 - 06/12/07 03:47 AM 1.08 Patch Observations  
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PanzerMeyer Offline
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I got to do a couple hours of online gaming last night with the new patch. One thing I immediately noticed was a frame-rate improvement across the board. I also noticed that the shaders looked nicer.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#2233140 - 06/12/07 04:33 AM Re: 1.08 Patch Observations [Re: PanzerMeyer]  
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kadiir Offline
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Last night? Just curious - how'd you get the patch early? Are you a beta tester or something?

#2233175 - 06/12/07 07:11 AM Re: 1.08 Patch Observations [Re: kadiir]  
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Razorback Offline
No one of consequence
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NJ
He means last night as in last night.

#2233178 - 06/12/07 07:21 AM Re: 1.08 Patch Observations [Re: Razorback]  
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Groove Offline
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I was able to play the new single player mission and the performance boost is HUGE for me. Maybe because im using a ATI card.

This was the first patch i felt somthing has been improved.

#2233184 - 06/12/07 07:42 AM Re: 1.08 Patch Observations [Re: Groove]  
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KaBoNG Offline
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Originally Posted By: Groove
I was able to play the new single player mission...


What new single player mission? All I see is the Library, which is kinda porked (try looking at blufor land vehicles armor and all you can see is a machine gun - where is the Abrams?)

#2233205 - 06/12/07 08:24 AM Re: 1.08 Patch Observations [Re: KaBoNG]  
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eonel Offline
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Zurich, Switzerland
I tried the Armoury missions last night & sometimes they work, sometimes they don't

I particularly liked the car & person assault courses. However sometimes it generated impossible or boring missions. Eg boring swimming for hours to earn points as a civillian, or the impossibility taking an OH6 to attack an area defended by soldiers with surface-air missiles.

Perhaps the performance boost is huge on the Armoury missions because there are not a lot of units on it. From normal missions I would not judge the performance increase as "HUGE" & I'm on ATI also.

#2233212 - 06/12/07 08:45 AM Re: 1.08 Patch Observations [Re: eonel]  
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Orangutan Offline
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Helsinki, Finland
On my not-so-cutting-edge system the 1.08 performs noticeably better than 1.05, although I wouldn't call the performance boost 'huge' either. But e.g. flying a helicopter over the larger towns seems noticeably smoother. Also, the textures seem to load faster now.

I didn't have much time yesterday so I only tried a couple of missions to check out how 1.08 performs, but I seem to have missed the 'Armory' missions. Where are they?(yes, who reads readmes anyway? :D)

And is the A-10 solo mission from the US version available anywhere for us euro-schmucks?

#2233238 - 06/12/07 10:48 AM Re: 1.08 Patch Observations [Re: Orangutan]  
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Vitesse Offline
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1.08 is good here too. Loads better and good FPS in towns (nvidia 7600gs 256 agp).

Had a Joystick problem caused by too much process closing before launch. Sorted now.

I think Armory missions come up from the 'Play' icon - easy to find anyway.

cheers, Vitesse

#2233250 - 06/12/07 11:23 AM Re: 1.08 Patch Observations [Re: Vitesse]  
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Lurker_71 Offline
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I noticed no performance boost, yet it is good to finally have Armory available for us 1.05 users \:\) But I seem to have a problem with field of view and not quite sure if it is just a perception thing. The default infantry field of view seems to be wider, as in zoomed out more than how it was in 1.05 (somewhat like in full zoomed out view when driving/piloting vehicles). I'm having trouble seeing objects farther away and zooming in takes longer time it seems. And when I try to set a comfortable FOV with TrackIR zoom in/out, the FOV just plays back and forth, making it somewhat uncomfortable. I tried TrackIR center function but for zooming in/out, it is not very stable. It is particularly problematic with iron sights and the new g203 sights (a great improvement). Wider FOV is great for urban combat but in 200m+ firefights, it is an inconvenience.

Anyone else has a similar issue? It'd be nice to have the ability to adjust a default value for FOV i think.

#2233266 - 06/12/07 11:44 AM Re: 1.08 Patch Observations [Re: Groove]  
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PanzerMeyer Offline
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Originally Posted By: Groove
I was able to play the new single player mission and the performance boost is HUGE for me. Maybe because im using a ATI card.



I use a Geforce 8800 GTS so the patch seems to also improve performance for Geforce cards.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#2233285 - 06/12/07 12:12 PM Re: 1.08 Patch Observations [Re: PanzerMeyer]  
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Wepps Offline
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Yeah, I was able to really crank up my graphics and got nice frame rates. The most noticeable improvement was the fact that FPS didn't drop hard when I was close to foliage.

#2233299 - 06/12/07 12:28 PM Re: 1.08 Patch Observations [Re: Wepps]  
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Jedi Master Offline
Entil'zha
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I noticed plants didn't cause as big a hit and the iron sight caused no hit at all. Major improvment with my X1950 Pro. According to my in-game readings, though, the FPS was still only in the 20s...but it was certainly smoother.



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#2233301 - 06/12/07 12:35 PM Re: 1.08 Patch Observations [Re: Jedi Master]  
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PanzerMeyer Offline
Pro-Consul of Florida
PanzerMeyer  Offline
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King Crimson - SimHQ's Top Poster

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Originally Posted By: Jedi Master
According to my in-game readings, though, the FPS was still only in the 20s...but it was certainly smoother.



The Jedi Master


I need to run FRAPS sometime and see the exact fps I get in Armed Assault. Of course, the fps will vary greatly depending on what part of the island you're in.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#2233321 - 06/12/07 01:02 PM Re: 1.08 Patch Observations [Re: PanzerMeyer]  
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Dart Offline
Measured in Llamathrusts
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Lifer

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Alabaster, AL USA
I popped online, saw an Evolution server and popped in hoping beyond hope...

Hurray! Vehicles on the ground rather than floating in air!

I got a little bit scared when the Blackhawk I rode was all over the place; but it turned out our pilot was just, um, challenged.

Frame rates were about the same, but I think they tightened up something in the net code, as there wasn't any warping of the bad guys.

Since there wasn't anyone from the SimHQ crowd around to witness, I made Corporal in about twenty minutes after joining up. Cayo learned that Death speaks in a little girl's voice.

\:\)

Of course, I don't know if it'll apply to the SimHQ server. Pings were about the same, but I doubt the ARMA server I was on was doing all the things the SimHQ server does.

I swear I'm gonna get guod to build me a server like the one the site uses - it must be rocking!

Anyhow, I'm beginning to suspect that the mild warping of bad guys has something to do with my low hit percentages. A little bit.


The opinions of this poster are largely based on facts and portray a possible version of the actual events.

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#2233329 - 06/12/07 01:08 PM Re: 1.08 Patch Observations [Re: PanzerMeyer]  
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Magnum Offline
Lifer
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Quote:
And is the A-10 solo mission from the US version available anywhere for us euro-schmucks?


see my files page on my personal site in signature.

I see alot of improvements, alot smoother, and a few bugs I did have have been squashed, BUT v1.08 did bring in a new bug for me... if someone uses the in game VOIP, it crashes my system, i did learn that disabling hard ware acceleration in the sound options fixes it, of course I don't like disabling anything. ;\)

#2233340 - 06/12/07 01:24 PM Re: 1.08 Patch Observations [Re: Magnum]  
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Kodiak Offline
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Kodiak  Offline
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Over the hills and far away.
I have a P4 Dual core 3Ghz @ 3.22Ghz, GeForce 7600GT PCIe and 2gigs of ram and the game seems to run a lot smoother with the 1.08 patch!
Regards, Kodiak.


I Want To Believe
#2233345 - 06/12/07 01:29 PM Re: 1.08 Patch Observations [Re: Wepps]  
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enigma6584 Offline
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Wisconsin, USA
Originally Posted By: Wepps
Yeah, I was able to really crank up my graphics and got nice frame rates. The most noticeable improvement was the fact that FPS didn't drop hard when I was close to foliage.


Yeah, that was pretty much the same for me as well. I can now run this thing with just about everything on high with about 3 other things on normal. I am very happy with this performance, now I can actually enjoy this infantry sim for what it is.

#2233384 - 06/12/07 02:12 PM Re: 1.08 Patch Observations [Re: PanzerMeyer]  
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PanzerMeyer Offline
Pro-Consul of Florida
PanzerMeyer  Offline
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King Crimson - SimHQ's Top Poster

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It's nice seeing all the previous hate for this game quickly dissipating.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#2233394 - 06/12/07 02:27 PM Re: 1.08 Patch Observations [Re: PanzerMeyer]  
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Groove Offline
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Well im using a German Version and there is a new SP mission.

I have to chose which guy i want to play, maybe the US guys know that mission already but for EU its a new one.

I looking forward for the next SimHQ Evolution Madness !

#2233395 - 06/12/07 02:27 PM Re: 1.08 Patch Observations [Re: PanzerMeyer]  
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Groove Offline
Member
Groove  Offline
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Well im using a German Version and there is a new SP mission.

I have to chose which guy i want to play, maybe the US guys know that mission already but for EU its a new one.

I looking forward for the next SimHQ Evolution Madness !

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