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#2210696 - 05/14/07 01:04 AM O.T.....Ace Combat 6!  
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All right, all right!!! I know it's a consol game. But if any of you haven't been over to IGN.COM to see those screenshots...well, you just have to take a look.
If they ever come out with a joystick arrangement for the 360, I'd be tempted to save my pennies.
Really looks good.


"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace."
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#2213118 - 05/17/07 10:44 AM Re: O.T.....Ace Combat 6! [Re: Pooch]  
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I heard the Ace Combat series are not so bad, but to me Console Games=Arcade Games!

#2213223 - 05/17/07 01:51 PM Re: O.T.....Ace Combat 6! [Re: Chappy.]  
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<puts on best Yoda voice>

Pretty screens does not a sim make great.

<lowers eye borws in disspointment>

Beware powers dark of console. True be it path of console is quick and easy. But depth in sim and heavy in features console make not !!!

<looks over at Obe Wan>

troubbles soul has he. Afraid i am for he. tempted by console simplistic.


Fighterops...

The only TRUE Stealth crowd funded game.

Devs said there was stuff there, but you just couldn't see it.
#2213687 - 05/18/07 02:17 AM Re: O.T.....Ace Combat 6! [Re: bogusheadbox]  
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Pooch Offline
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Please help me fight the call of the Dark Side!!!!


"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace."
Astronaut William C. McCool RIP, January 29, 2003 - Space Shuttle Columbia

#2213745 - 05/18/07 03:58 AM Re: O.T.....Ace Combat 6! [Re: bogusheadbox]  
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JoeyJoJo Offline
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um, what bogus said...but normal ;\)

#2214247 - 05/18/07 07:28 PM Re: O.T.....Ace Combat 6! [Re: JoeyJoJo]  
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The terrain looks similar to FSX, in fact I would believe its the FS engine.

http://uk.media.xbox360.ign.com/media/894/894201/imgs_1.html



Hardcore sim fans are being short changed in the gfx department there's no doubt about that. Most flight sim developers have no resources to produce new gfx engines so we just end up with more stuff being bodged onto the old ones leading to poor optimisation and therefore performance.

I wonder what the budget is for the Ace Combat series, if only we could get a detailed flightsim dev team with a budget like that.

Last edited by Mogster; 05/18/07 07:29 PM.

WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
#2214390 - 05/18/07 11:04 PM Re: O.T.....Ace Combat 6! [Re: Mogster]  
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this has a dynamic campaign, and so far the screens have had nary a "space jet" ...
...count me in.


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#2214466 - 05/19/07 12:22 AM Re: O.T.....Ace Combat 6! [Re: Pooch]  
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I was up at Gamestop the other day and they had a price list for upcoming games and Ace6 was listed on there twice, once a $59.99 for "Ace Combat: 6" and the other for $129.99 for "Ace Combat: 6; w/ Flight Stick" so uh, looks like this is getting better and better

#2214501 - 05/19/07 01:23 AM Re: O.T.....Ace Combat 6! [Re: CowboyTodd4182]  
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joey45 Offline
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nice screenies.... shame 'bout the console bit. \:\)


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#2214575 - 05/19/07 03:16 AM Re: O.T.....Ace Combat 6! [Re: joey45]  
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I've played an Ace Combat game before, And anybody into flight sims on the PC will find it very disapointing, it's fun for a short period but there's no real decent flight models, It's all arcane style stuff, very easy to control and shoot too, gets old quick, but for a console game it's not too bad.

#2214741 - 05/19/07 11:46 AM Re: O.T.....Ace Combat 6! [Re: gonzlor]  
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Hmmm Tornies. \:\(

Why can't we have a detailed sim with terrain like this. Notice how the smoke doesn't go staraight up, it looks like its being blown by the wind.










WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
#2214811 - 05/19/07 02:04 PM Re: O.T.....Ace Combat 6! [Re: Mogster]  
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I certainly hope that 129.99 version with the joystick isn't one of those apocryphal things you hear about. I looked on the website and there wasn't a version selling bundled with a joystick. I do hope that someone comes up with one, though. The 360 is perfectly capable of handling a sim-quality title.

Those screens look absolutely amazing. If that's in-game, it'll blow away anything done before.

pfunk


"A little luck & a little government is necessary to get by, but only a fool places his complete trust in either one." - PJ O'Rourke

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#2215137 - 05/19/07 11:47 PM Re: O.T.....Ace Combat 6! [Re: Mogster]  
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Originally Posted By: Mogster
The terrain looks similar to FSX, in fact I would believe its the FS engine.

http://uk.media.xbox360.ign.com/media/894/894201/imgs_1.html



Hardcore sim fans are being short changed in the gfx department there's no doubt about that. Most flight sim developers have no resources to produce new gfx engines so we just end up with more stuff being bodged onto the old ones leading to poor optimisation and therefore performance.

I wonder what the budget is for the Ace Combat series, if only we could get a detailed flightsim dev team with a budget like that.



Have you ever looked at PC versus console game sales figures?

The number one PC game made 2.9 million in april. The number one console game sold 17.4 million in april. If you total up the 6 consoles just for april your looking at 42 million dollars just for the number one titles. The number 10 xbox 360 game sold the same as the number one pc game.

Now, imagine what a flight sim must make? The only flight sims that regularly stay in the top 10 are the microsoft series. Rarely do any others other than maybe il2 ever even break the top 10. So how do you expect them to use a multimillion dollar state of the art graphics engine with those kinds of figures? Honestly we should be thankful we see ANY pc games at all as with those sales figures i dunno why they bother unless it's a port. PC gaming just ain't worth it for developers or publishers in most cases unless it's a MMORPG or a guaranteed top end title like Half life etc. The figures flat out show pc gaming is a dying breed.

How many sims are even in development right now? Not that many. There's that joke enemy engaged game that appears to be using the exact same game engine as the last one with a minor update of some semi higher res textures and individual, albeit crappy looking, trees. There's BoB, what have we even seen of that lately? That honestly looks the same as IL2 and IL2 wasn't exactly a stunningly beautiful game with it's sparse and undetailed terrain. And then you have console gamers playing a stunningly gorgeous game like this that likely has tons of immersion and gameplay, albeit highly innacurate. When we do get a sim on the PC it's rehashed stuff with not much more than a flight model and some scripted dull missions.

I don't want an arcade sim, but ya know i'm willing to have them sacrifice modelling every damn sysytem in a multi million dollar aircraft for some fun.

#2215399 - 05/20/07 01:05 PM Re: O.T.....Ace Combat 6! [Re: swampthng]  
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joey45 Offline
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how many console are out there...?

can you patch a console game..?

can you expand a console game [i.e. OFp]..?

sorry but a console is a home arcade machine.


DCS:World Sqd - 159th G.A.R
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Team VRC - Texture artist
#2215477 - 05/20/07 03:20 PM Re: O.T.....Ace Combat 6! [Re: Mogster]  
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Trident Offline
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Originally Posted By: Mogster
Notice how the smoke doesn't go staraight up, it looks like its being blown by the wind.


We had that in Flanker2.X, IIRC. That's one of the slightly annoying things about ED, you can't seem to count on features like this making it into their next sim. I mean, the major features are always there of course, but small and cool details like this one sometimes appear to get lost in the process. Same thing with the ability to engage and take out naval radars with ARMs. Far from a showstopper in a CAS oriented sim like LOMAC, but pretty puzzling all the same.

#2215556 - 05/20/07 05:44 PM Re: O.T.....Ace Combat 6! [Re: joey45]  
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swampthng Offline
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Originally Posted By: joey45
how many console are out there...?

can you patch a console game..?

can you expand a console game [i.e. OFp]..?

sorry but a console is a home arcade machine.


1: there's 10.4 million xbox 360's bringing in 17.4 million for one game in a month.

2: yes, you can.

3: Yes you can.

#2215591 - 05/20/07 06:44 PM Re: O.T.....Ace Combat 6! [Re: swampthng]  
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joey45 Offline
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2: how
3: how can you mod a console game...unless they releas the tools..

and yes i do own a console before you ask

Last edited by joey45; 05/20/07 06:49 PM.

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#2215628 - 05/20/07 07:42 PM Re: O.T.....Ace Combat 6! [Re: joey45]  
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2. services like xbox live have allowed for patching, which IMHO kills one of the best thing about console games. they used to ship as finished products, now they use the same mentality as pc devs. release a public beta and then maybe fix some stuff...

3. you can mod a console game by buying the payware addons they deem fit for you. PC will remain the king of player-created mods for the forseeable future.


Sims reported to be in development(I'm sure I've missed a few):

Falcon 5.0 (title unannounced but probably a C hornet sim)
Fighter Ops (detailed survey sim with some lofty goals...)
Jet Thunder (Falklands)
Knights of the Sky (WWI)
LockOn: Black Shark (KA-50 done in excruciating detail)


It doesn't matter how beautiful your theory is, or how smart you are, If it doesn't agree with experiment it is WRONG. ~Richard Feynman
#2215784 - 05/20/07 11:37 PM Re: O.T.....Ace Combat 6! [Re: Colt40Five]  
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joey45 Offline
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payware addons.... you mean you HAVE TO PAY for addons or the TOOLS to make your own... which you would need a pc or buy a mouse and keyboard for your console...


DCS:World Sqd - 159th G.A.R
my pics - Tour
Team VRC - Texture artist
#2215849 - 05/21/07 01:57 AM Re: O.T.....Ace Combat 6! [Re: joey45]  
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How can you make a mod on a console with a controller with limited buttons? You can't(or if you can they haven't figured it out yet). But they can sure sell you some extras. What services like Xbox live let the devs do is make more $$$ off you. I can't remember the game title, but there is a racing game for the PS3. In order to have every possible car/track/etc would cost several hundred dollars! Now I'm not opposed to paying for good content, but IMHO player mods can often be better than dev addons, and best of all they are usually free!

Either way I think anyone predicting doom and gloom for PC sims is full of it, at least in the near-term. With no controllers and no possibility of player mods on a console, plus plenty of small dev houses supporting the PC sim genre, I think the future looks bright.


It doesn't matter how beautiful your theory is, or how smart you are, If it doesn't agree with experiment it is WRONG. ~Richard Feynman
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