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#2146377 - 02/25/07 06:41 PM Patch 1.0.10 is out!!!!!!!!!!!!!!!  
Joined: Mar 2006
Posts: 60
Trapper7 Offline
Junior Member
Trapper7  Offline
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Joined: Mar 2006
Posts: 60
Illinois


Kudos to LP and the team!!!!!!!!!!!!!!!!!!

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#2146453 - 02/25/07 10:14 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: Trapper7]  
Joined: Sep 2006
Posts: 17
maverick256 Offline
Junior Member
maverick256  Offline
Junior Member

Joined: Sep 2006
Posts: 17
Hoboken/NJ
Getting it now. Sounds most excellent \:\)

#2146455 - 02/25/07 10:16 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: Trapper7]  
Joined: Feb 2007
Posts: 8
mmick Offline
Junior Member
mmick  Offline
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Joined: Feb 2007
Posts: 8
Poland, Radom
download is on official site of lead pursuit
http://www.lead-pursuit.com/downloads.htm

if You have HiTiles AF, check out - restore them to the falcon files

and here a info from lead pursuit site:
The full changelog for 1.0.10 is listed below:

PATCH 1.10 CHANGELOG
====================

ARTIFICIAL INTELLIGENCE
The "Vector to Tanker" call now calls the closest tanker when the assigned one is too far away at the time of request.
Fix SAM units being sometimes fixated on far away flights.
"Vector to Package" now tells the vector to the next flight in the package (e.g. Escort) when player is lead in the first package flight.
Increased lethality of enemy AI.
Better energy management when entering merge of engagement.
Fix MADDOG missiles not being recognized by the locked AI plane.
AVIONICS / WEAPONS
Fix for A2G missiles with large blast radius exploding way up in the air.
Fix for prioritizing best weapon regarding the R60 and R13m (e.g. MiG-21Mbis).
Adjustment on letality of SA7, SA14, SA16, HN-5.
Fix so R27RE and -TE aren't fired at extreme range, losing lock.
DATA
Fixed an issue with Matra-530D missiles not showing on a Mirage 2000.
Fixed an issue where MiG-21-93 had ghost R-13 missile in loadout screen.
Fixed an issue with A-10 center hardpoint not showing both bombs loaded.
Fixed an issue with sandbag revetment causing damage to aircraft. Also fixed an issue to make the three-sandbag revetments usable next to depot at some airbases.
Fix the wingman facing your way at Seosan airbase, taking off in TAXI mode.
CAMPAIGN
Added EF-18G Growler to Tactical Engagement and Campaign for manual tasking.
For Korea: Iron Fortress, make Russia and China entering the war more probable.
Slight increase of aircraft per squadron count when each side enters the war, especially Russia and China in 2005+ campaigns.
Increase of manpads available in the SAM AD units.
COCKPIT
Fixed too large AOA bracket on Head Up Display.
Fixed jumping CCRP release cue in GMT radar mode.
Remark: the cue can still "jump" by a specific amount, as the cue shows a lead on moving vehicles - when they change heading, the cue "jumps".
Fixed position of RWR symbols in 3D cockpit.
Fix RWR contacs being displayed white in 3D cockpit when HSD is the SOI.
Correct HUD/MFD text alignment and position in 3d cockpit.
Adjusted Simple avionics HUD/MFD text position as well.
Fixed DED position in 3D cockpit.
Fix for the famous MARK point bug.
Display HUD numbers < 10 with a leading 0.
GRAPHICS
Enhanced night-lighting of airbases and a few other objects.
Fixed issue with runway and taxi-signs so they show at night.
Added point lighting to water tower and some bridges.
Raised visibility range for VASI lights at night.
Fixed some texture issues on hangars at night.
New nosewheel spotlight for F-16.
Fixed an issue with some small bridges disappearing after being destroyed.
Fixed some issues with runways and taxiways so they match better at all distances.
MULTIPLAYER
While waiting for others to join in Dogfight, a flashing "PLEASE WAIT" message will appear on screen.
When being the only one left in 3D world, a message saying so appears instead.
Send weather information now to other clients in dogfight games.
USER INTERFACE
Correct country flags in all modes and theaters.
Remark: for old campaign save files, NATO and SLOVENIAN flags may still show mixed up in the OOB window. This should not happen anymore for new campaign save files.
STABILITY
Workaround for Geforce 8800GTX hang in pie screen.
OTHER
Fix the need to hold down Shift+N (SimCursorEnable) to switch the AIM-120 avionics to BORE mode.
Using the keyboard, it is now a toggle function, with a mapping to the joystick, the joystick button still has to be held.


SI VIS PACEM PARA BELUM
#2146500 - 02/25/07 11:48 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: mmick]  
Joined: Nov 2002
Posts: 1,103
.Wombat. Offline
Member
.Wombat.  Offline
Member

Joined: Nov 2002
Posts: 1,103
Texas
Great nite missions now. I can taxi without night-vision. Front landing gear is missing however on the F16 aircraft. But that runway light fix is fantastic.

Edit: nevermind on the landing gear. Must have been a glitch . After a reboot the problem is fixed.

Last edited by .Wombat.; 02/26/07 03:55 AM.
#2146751 - 02/26/07 12:42 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: .Wombat.]  
Joined: Nov 2006
Posts: 34
AirBeagle1 Offline
Junior Member
AirBeagle1  Offline
Junior Member

Joined: Nov 2006
Posts: 34
New York
Gotta agree, LOVE the new night lighting, as well as the 8800 work-around!

#2146809 - 02/26/07 01:58 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: AirBeagle1]  
Joined: Dec 2001
Posts: 541
CaptCanada Offline
Member
CaptCanada  Offline
Member

Joined: Dec 2001
Posts: 541
Cold Lake Alberta Canada
This is a great improvement!! Anyone else notice that night missions seem to have a great "moonlighting effect"?

Also, after finishing a sweep mission, I still found some vehicles on the takiways, preventing a jet in front of me from being able to navigate around them. Well, I guess you can't fix all the bugs at once!


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#2147113 - 02/26/07 08:14 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: CaptCanada]  
Joined: Nov 2005
Posts: 2,169
MigBuster Offline
Member
MigBuster  Offline
Member

Joined: Nov 2005
Posts: 2,169
UK
Out already!! -many thanks for this LP - guess this may be the last patch - the end of an era?


'Crashing and Burning since 1987'
#2147120 - 02/26/07 08:26 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: MigBuster]  
Joined: Dec 2006
Posts: 600
Ghostrider117 Offline
Member
Ghostrider117  Offline
Member

Joined: Dec 2006
Posts: 600
Livingston Scotland
Nine patches in less than two years, and none of them to repair any real show stoppers that I can remember. Worst bug I can remember was the RWR warning volume jumping to zero for no reason. F4AF has been the most stable simulation I have ever used, pretty impressive considering the accuracy of what is modelled. Well done LP... will it be the last patch? Only time will tell.

#2147209 - 02/26/07 10:22 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: Ghostrider117]  
Joined: Feb 2002
Posts: 113
Kazman Offline
Member
Kazman  Offline
Member

Joined: Feb 2002
Posts: 113
Wisconsin, USA
Thank you, LP!! Absolutely fantastic support.


Audaces fortuna iuvat
#2147393 - 02/27/07 03:50 AM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: MigBuster]  
Joined: Aug 2002
Posts: 398
Bushmaster78FS Offline
Army Veteran, F-16 Enthusiast
Bushmaster78FS  Offline
Army Veteran, F-16 Enthusiast
Member

Joined: Aug 2002
Posts: 398
Sun City, AZ
Originally Posted By: MigBuster
Out already!! -many thanks for this LP - guess this may be the last patch - the end of an era?


NO. Schumi says there will be a 1.11!


SEMPER VIPER
#2147409 - 02/27/07 04:21 AM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: MigBuster]  
Joined: Feb 2007
Posts: 598
Caper Offline
Member
Caper  Offline
Member

Joined: Feb 2007
Posts: 598
Out West
Originally Posted By: MigBuster
guess this may be the last patch - the end of an era?


Hey....I've only had two patches. I'm not counting your sloppy seconds. Quad core is a long ways off.

ARTIFICIAL INTELLIGENCE
.......
Increased lethality of enemy AI.
Better energy management when entering merge of engagement.
.......
Fix for prioritizing best weapon regarding the R60 and R13m (e.g. MiG-21Mbis).
Fix so R27RE and -TE aren't fired at extreme range, losing lock.

Dang, I need a patch for my brain.


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#2147474 - 02/27/07 08:41 AM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: Bushmaster78FS]  
Joined: Jun 2005
Posts: 2,132
Reticuli Offline
Member
Reticuli  Offline
Member

Joined: Jun 2005
Posts: 2,132
Dayton, OH, USA
Still no unified, functional 3D pit.
No joystick axis' assignable to cockpit views.
No proper HMD sight for the boxoffice.

Ah poop.


The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

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#2147644 - 02/27/07 02:28 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: Reticuli]  
Joined: Dec 2006
Posts: 600
Ghostrider117 Offline
Member
Ghostrider117  Offline
Member

Joined: Dec 2006
Posts: 600
Livingston Scotland
Long Haul F-16 drivers be aware. New CTD Bug with certain Vector To Tanker Calls. LP say this will be fixed in 1.11

Not everyone likes the new runway taxi way colours at night. Big debate on Frugals about this.

#2147922 - 02/27/07 09:52 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: Ghostrider117]  
Joined: Jul 2003
Posts: 135
VMF-Blaze_UG Offline
Member
VMF-Blaze_UG  Offline
Member

Joined: Jul 2003
Posts: 135
New York Metro Area
This does work and I'm glad that I can now load the game using my new system with the Geforce 8800...

I managed to reinstall Hi Tiles without a hitch but I'm having some issues with DrStop's cockpits... Can anyone confirm that there is an issue here, or is it that I'm doing something wrong...

I did read somewhere in Frugals that they weren't working ???

Blaze

#2147925 - 02/27/07 09:55 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: VMF-Blaze_UG]  
Joined: Oct 2001
Posts: 1,169
Dusty Rhodes Offline
Hard, Fair, Play to WIN
Dusty Rhodes  Offline
Hard, Fair, Play to WIN
Member

Joined: Oct 2001
Posts: 1,169
Southern Oregon
New runway taxi lighting? No matter what they do, some group will be disgruntled about it. Damned if they do, damned if they don't.


Dusty Rhodes

Fight Fair! Fight to have fun! Fight to WIN!

Win 7 Pro, Intel i7 4790K OC'd to 4.6 Gigs, EVGA GTX Titan 6 GB Memory and ASUS GTX Titan 6 GB Memory, 32 Gigs Tri Channel Ballistix RAM, Thrustmaster HOTAS Warthog and HOTAS Cougar, TrackIR 5, Cougar MFD's, Saitek Combat Rudder Pedals
#2148636 - 02/28/07 09:26 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: Ghostrider117]  
Joined: Jan 2001
Posts: 2,222
Bard Offline
Member
Bard  Offline
Member

Joined: Jan 2001
Posts: 2,222
Victoria BC Canada
Originally Posted By: Ghostrider117


Not everyone likes the new runway taxi way colours at night. Big debate on Frugals about this.


not so much debate as whining. there's a few people over there who don't get that a patch does not include doing stuff like writing a new graphics engine.


What WW2 Fighter pilots say about Angels and Airspeed:

"Nice job of getting down to the basics - love your choice of a cover!" Col. Clarence 'Bud' Anderson

"I have enjoyed reading angels and airspeed, it should prove good reading for all interested in combat tactics and their application related to the fluid air environment and state of technology in WWII years. All the best as you make it available." - Col. Charles McGee - Tuskegee Airman

NEVER ENGAGE STUPID.
#2148774 - 03/01/07 12:54 AM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: Dusty Rhodes]  
Joined: Dec 2006
Posts: 600
Ghostrider117 Offline
Member
Ghostrider117  Offline
Member

Joined: Dec 2006
Posts: 600
Livingston Scotland
Yes a simple fact of life, you cannot please all of the punters.
I think LP's support is first class and then some. They nailed the #1 issue of stability early on, not easy in such a complex simulation as F4AF.

I'm happy, I shut my eyes when I land in any case

#2148830 - 03/01/07 02:41 AM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: Ghostrider117]  
Joined: Sep 2000
Posts: 2,299
John P Offline
Member
John P  Offline
Member

Joined: Sep 2000
Posts: 2,299
MN, USA
Originally Posted By: Ghostrider117
Long Haul F-16 drivers be aware. New CTD Bug with certain Vector To Tanker Calls. LP say this will be fixed in 1.11

Not everyone likes the new runway taxi way colours at night. Big debate on Frugals about this.


"Big debate on Frugals......"

Is there ever any other kind there............ ? \:D

#2148837 - 03/01/07 02:58 AM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: John P]  
Joined: Dec 2006
Posts: 600
Ghostrider117 Offline
Member
Ghostrider117  Offline
Member

Joined: Dec 2006
Posts: 600
Livingston Scotland
Originally Posted By: John P
Originally Posted By: Ghostrider117
Long Haul F-16 drivers be aware. New CTD Bug with certain Vector To Tanker Calls. LP say this will be fixed in 1.11

Not everyone likes the new runway taxi way colours at night. Big debate on Frugals about this.


"Big debate on Frugals......"

Is there ever any other kind there............ ? \:D


Um Lemmi think about this for a nano second.......Nope

#2149076 - 03/01/07 02:40 PM Re: Patch 1.0.10 is out!!!!!!!!!!!!!!! [Re: VMF-Blaze_UG]  
Joined: Jul 2005
Posts: 4,328
Panther Offline
Senior Member
Panther  Offline
Senior Member

Joined: Jul 2005
Posts: 4,328
Originally Posted By: VMF-Blaze_UG
This does work and I'm glad that I can now load the game using my new system with the Geforce 8800...

I managed to reinstall Hi Tiles without a hitch but I'm having some issues with DrStop's cockpits... Can anyone confirm that there is an issue here, or is it that I'm doing something wrong...

I did read somewhere in Frugals that they weren't working ???

Blaze


I have stops working fine. How did you patch? Did you do a complete re-install? If so maybe your ckpittypes.dat file is missing the information to show that you have Stop Pits installed. Second if that isn't the problem check to make sure you can select Stop Pits from the Setup UI under Graphics. That is all I can think of for now.


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