#2121837 - 01/25/07 06:30 AM
DW patch 1.04 out
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Joined: Sep 2001
Posts: 9,581
Sim
Hotshot
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Hotshot
Joined: Sep 2001
Posts: 9,581
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http://www.sonalystscombatsims.com/downloads/download_games.html------- FIXES: ------- - Added variable in "dangerouswaters.ini" which controls the likelihood of torpedos exploding on countermeasures (e.g. ".PercentTorpsExplodeOnCM 0" up to ".PercentTorpsExplodeOnCM 100"). In multi-player matches, the host's .INI setting will be used by all players. By default the value is set to ".PercentTorpsExplodeOnCM 50".
- Added variable in "dangerouswaters.ini" which controls the likelihood of all weapons acquiring dead/sinking platforms (e.g. ".PercentDeadPlatformsIgnored 0" up to ".PercentDeadPlatformsIgnored 100"). In multi-player matches, the host's .INI setting will be used by all players. By default the value is set to ".PercentDeadPlatformsIgnored 10".
- Corrected an issue in which the Kilo was capable of creating Sonar contacts at excessively long ranges.
- Fixed an issue in which AI aircraft were not dropping contacts when they had lost sensor contact.
- Modified buoyancy model so that ships do not rock excessively at Sea State 1.
- Fixed crash when launching the DSRV from submarine platforms.
- Updated MH-60 model and AQS-22 on Dipping Sonar (addressed the reversed normals issue which was causing issues with the self-shadowing paradigm).
- Updated the Freighter model and textures with the one used in the Steam trailer.
- Updated FFG model and textures.
- Updated 688(I) model, textures, and masts.
- Strike missiles were modified so that their approach angles yielded a more effective result against their respective land targets.
- Localized versions (French/German) can now utilize the Mission Editor doctrine language and are able to Save and Load their work as intended. - Fixed localization error for the USNI data in the French version.
- Some of the French scenarios were localized incorrectly and would not load correctly; this has been corrected.
- Localized versions (French/German) should be able to multi-play with the English version without any warnings or Database inconsistencies.
- Corrected AI aircraft order persistence, which makes them more decisive during attacks.
- Fixed issue in which passive self-noise was being considered by active sensors.
- Torpedo speed vs. fuel issue was corrected.
- Corrected an issue which prohibited "nested tactics at waypoints" from being invoked properly.
- Addressed torpedo anomaly which caused the torpedos to not behave as expected.
- Refined the buoyancy model to allow a more stable ascent and descent in the submarines and to allow them to maintain their depth without unnecessary oscillation.
- The Akula Towed Array should no longer be accidentally severed by the propeller.
- Fixed speed/pitch issues on the FFG when player issues hard rudder orders.
- Corrected a pathfinding issue fixed which could sometimes cause the game to crash if a waypoint was deemed to be incorrect or unreachable by the algorithm.
- Fixed a crash in the Towed Array station on the FFG.
- Corrected a localization error in the German campaign mission "004_Qingdao.mc".
- QuickRepair and QuickAircraftLaunch now controlled correctly in multiplayer.
Last edited by Sim; 01/25/07 06:31 AM.
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#2121999 - 01/25/07 02:01 PM
Re: DW patch 1.04 out
[Re: PanzerMeyer]
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Joined: Jan 2005
Posts: 126
OneShot
Member
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Member
Joined: Jan 2005
Posts: 126
Germany
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If you own a Battlefront, Strategy First or English BlackBean Version you want the North American Release (topmost download) even tho only Strategy First and BlackBean are mentioned on the downloads page. As far as Steam goes Hope to have it up for this weekend... The Test "Steam Content Server" that we have running on our LAN is showing some strange behaviors with the way it is differencing the v1.03 and v1.04 versions. We're trying to work it out with the Valve folks, and I don't expect that it will be a big deal to work out (i.e. a day or two at most, I hope).
Thanks!
Cheers, OneShot
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#2122052 - 01/25/07 03:32 PM
Re: DW patch 1.04 out
[Re: OneShot]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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I was surprised by this as I didn't know a patch was in the works! By contrast there was a lot of pre-1.03 buzz about the changed sonar model.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#2122177 - 01/25/07 06:51 PM
Re: DW patch 1.04 out
[Re: Jedi Master]
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Joined: Jul 2006
Posts: 2,038
NightCrawler
Member
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Member
Joined: Jul 2006
Posts: 2,038
San Antonio, Texas
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Jedi Nobody knew that this patch was in the works. I check the Sonalysts Combat Simulations website each and every day for new news on this game. And even as of this time there is none listed since January 31, 2006. However, if you go to the sites "patch" section this patch will be addressed in both a "Cumalative" and a "Full". http://www.scs-dangerouswaters.com/patch.html
Last edited by NightCrawler; 01/25/07 06:54 PM.
NightCrawler"The Devil's Advocate!"
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#2122230 - 01/25/07 08:02 PM
Re: DW patch 1.04 out
[Re: NightCrawler]
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Joined: Jan 2005
Posts: 126
OneShot
Member
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Member
Joined: Jan 2005
Posts: 126
Germany
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While it has not been widely discussed over at the SCS Forums both the demand for and the discussion about raged over at the SubSim.com Forums for some time now. I have put out a Sticky now at the SCS Forums mentioning the new Patch, thanks for the Heads Up. Looky here : http://www.sonalystscombatsims.com/phpBB/viewtopic.php?p=6280EDIT : Looks like I should take my time and read the posts more carefully. Yep, all the official Homepages (SCS, BlackBean & StrategyFirst) don't mention the Patch in the News, but then the Patch has not been out for 24h yet ... guess that takes time.
Last edited by OneShot; 01/25/07 08:18 PM.
Cheers, OneShot
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#2131022 - 02/06/07 05:34 AM
Re: DW patch 1.04 out
[Re: enigma6584]
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Joined: Feb 2006
Posts: 125
3Star
Member
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Member
Joined: Feb 2006
Posts: 125
San Jose, CA
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I'm still showing v 1.03 for some reason, though I have the Steam version. Shall I assume that the patch download mechanism still isn't online for people like myself?
(And why can I not run the game in 'windowed' mode? I've a wide-screen monitor, and the usual 1024x768 just looks wrong when stretched.)
NTM
Driver, Tracks, Troops...Drive and adjust!
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#2131130 - 02/06/07 10:48 AM
Re: DW patch 1.04 out
[Re: 3Star]
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Joined: Jan 2005
Posts: 126
OneShot
Member
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Member
Joined: Jan 2005
Posts: 126
Germany
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As far as I know SCS is still working together with Valve to get the 1.04 Patch into the STEAM system ... they hoped to had it ready before the weekend but obviously encountered some more problems along the way. So far no news on that issue.
As for Windowed Mode - that option is only available if you set your desktop to 16Bit Color Mode. If you have your desktop in 32Bit (as more or less everybody) then the option will be greyed out.
Yes, its now 2007 and not 1995 but thats life ... thats something that definitly wont be fixed because they would have to do some serious stuff to the graphics engine (so I have been told) and that wont happen - at least not for DW.
Cheers, OneShot
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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