I figured it was time to take another look, so I signed up for the free trial. And cancelled it after about an hour of play. At least the third go was free.
About the only thing I could see that was different was the flora. And a new shakey red effect when being hit (my tank).
Couldn't get my stick or pedals to work, despite multiple attempts to configure them in the game. I seem to remember this was an issue in previous sign-ups, and involved some kind of convoluted work-around to fix.
Still can't bail out of a trashed tank. Which bears on my next point...a total lack of an RPG element, which inevitably leads to a total lack of care for your virtual life. I guess it takes imagination to think up a workable scheme.
Last, but not least (and ignoring the countless other deficiencies in the game), is the age of the engine (see 'can't bail out of tanks' above). CR have always claimed good figures in regard of subscribed players, so why not put some of that money back into the game...maybe for an engine that isn't out of the eighties. If they had the fundamentals right it would be a far better experience, and one I might actually be interested in paying to play.
Never seen more than around twenty other guys in a battle either. Massively Multiplayer? :confused: