#2106414 - 07/28/06 09:37 AM
Theatre of War/aka WW2 RTS
|
Joined: Jan 2001
Posts: 8,771
Para_Bellum
Oberkriegkaboomführer
|
Oberkriegkaboomführer
Hotshot
Joined: Jan 2001
Posts: 8,771
Germany
|
Looks like Theatre of War, the WW2 realtime strategy game developed by russian developer 1C isn't vaporware anymore and will actually see the light of day. Battlefront.com (creators of the Combat Mission series) will publish the game, which is scheduled for release thise year. Very good news indeed, since that means we WW2 grogs will get something to play until the WW2 version of CMx2 is released. EDIT: Website is up!
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
|
|
#2106415 - 07/28/06 10:58 AM
Re: Theatre of War/aka WW2 RTS
|
Joined: Jul 2006
Posts: 19
gunkan
Junior Member
|
Junior Member
Joined: Jul 2006
Posts: 19
Spain, a good place
|
Oh my god! Great news! Graphics are outstanding. I am sure that with Battlefront this game can't be arcadish. I think uses SpeedTree.
With a good multiplayer, this can be impressive.
Malware, time bomb, add ware, spyware, worms, trojans and Ubi BoontyDRM, the worst and most dangeous: is infecting the simulation.
|
|
#2106417 - 07/28/06 03:43 PM
Re: Theatre of War/aka WW2 RTS
|
Joined: Apr 2002
Posts: 597
Xambrium
Member
|
Member
Joined: Apr 2002
Posts: 597
|
|
|
#2106418 - 07/28/06 11:26 PM
Re: Theatre of War/aka WW2 RTS
|
Joined: Apr 2002
Posts: 597
Xambrium
Member
|
Member
Joined: Apr 2002
Posts: 597
|
|
|
#2106422 - 07/30/06 04:20 AM
Re: Theatre of War/aka WW2 RTS
|
Joined: Nov 1999
Posts: 18,786
Razorback
No one of consequence
|
No one of consequence
Veteran
Joined: Nov 1999
Posts: 18,786
NJ
|
I love how, if you go to the website and click on the links for the video, you have to click on 50 links until you FINALLY GET WHAT YOU WANT! Jesus... http://files.filefront.com/ToW+Infantry+Crawling/;5318145;;/fileinfo.html See that? That link takes 12 hours to get to if you go by the site. They couldn't just link to that?
|
|
#2106430 - 08/04/06 08:46 PM
Re: Theatre of War/aka WW2 RTS
|
Joined: Jan 2001
Posts: 25,138
RSColonel_131st
Lifer
|
Lifer
Joined: Jan 2001
Posts: 25,138
Vienna, 2nd rock left.
|
Originally posted by Nimits: You can't occupy houses? Where did you read that? Was that in the AAR and I just missed it? If true, it pretty much scratches the game off my "to buy" list. That one is directly off the TOW forum at Battlefront. What bothers me is that I guess I expected a realistic WW2 RTS from the same company that made Combat Mission. Now, slowly and bit by bit, information comes out that says this game will miss crucial features. Most important: *Weird engagement ranges and penetration values for Tanks *Infantry can not enter buildings (no spotters in church towers, no cover in villages) *No mortars to take out enemy AT Guns or HMGs...crucial weapons they were *Mission Editor not yet confirmed, no way to easily get new maps - replayability concerns On the other hand, a few features pop up that aren't all that realistic: German infantry taking over polish AT Guns and firing them, for example. I doupt that every Private at the start of the war could manipulate the controls of an AT Gun and actually hit something with it. With more and more info, it seems as this is just "a RTS that trys to be realistic" but not nearly in the same leaguge as CC or CM.
|
|
#2106431 - 08/04/06 08:49 PM
Re: Theatre of War/aka WW2 RTS
|
Joined: Jan 2001
Posts: 25,138
RSColonel_131st
Lifer
|
Lifer
Joined: Jan 2001
Posts: 25,138
Vienna, 2nd rock left.
|
Originally posted by RyanE: Is it me or is this the first time we have seen BFC really more excited about graphics than realism. Up to this point I could always could count on BFC to be the one publisher that took a stand and said realism in a wargame is more important than seing every leaf on a tree. No bleeding edge graphics without enhancing playability from a wargaming standpoint. Now everytime someone points out something out of whack in ToW, BFC's reposnse is "Yeah, but did you see how neat that looks". That concerns me a little. So I'm not the only one getting that strange feeling. Good to know.
|
|
#2106432 - 08/04/06 09:03 PM
Re: Theatre of War/aka WW2 RTS
|
Joined: Jan 2001
Posts: 25,138
RSColonel_131st
Lifer
|
Lifer
Joined: Jan 2001
Posts: 25,138
Vienna, 2nd rock left.
|
Sorry for the third post in a row, but just found another piece...Infantry can not ride on tanks. Which has been a very common tactic for the russian side to bring their soldiers into battle. In the words of the developer: ToW is taking realtime tactical wargames one step further with all those animations, using various equipment. Something has to be sacrificed, or development time will be 10 years... So I guess it is indeed a case of visuals over substance. Mortars were removed for the same reasons...they didn't finish the animations for them.
|
|
|
|
|
|
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
|
|
|
|
|
|
|
|