#2098814 - 05/21/06 03:22 PM
Why the Su26?
|
Joined: Jan 2002
Posts: 6,623
Mogster
Hotshot
|
Hotshot
Joined: Jan 2002
Posts: 6,623
England
|
Seeing as no one else seems to be asking I thought I'd start this thread.
Why's there screens and videos of a flyable Su26 aerobatic aircraft included with the SWBOB report and multimedia? Are Maddox intending to move into MSFS territory?
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
|
|
#2098817 - 05/21/06 03:59 PM
Re: Why the Su26?
|
Joined: Apr 2005
Posts: 309
mazex
Member
|
Member
Joined: Apr 2005
Posts: 309
Sweden
|
Well, I guess it's just for fun while developing the FM code. I don't think that it's impossible that Oleg himself has some hours in the SU-26 himself which may be a cause too I've flown the SU-29 (the two seater version) and I must say that it truly is a kick ass plane! Those ailerons are bad... It is one of the best aerobatic planes in the world (if not the best) and it would sure fit as a trial bed for flight models... And it sure has the looks I sure agree that the Do-17 would feel more justified as a flyable for BoB but the devs must have some fun too after developing 200+ WWII era aircraft... I think it should have been kept as a semi-secret easter egg. -edit: wrote this while you where writing beowulf, same thoughts at the same time /Mazex
|
|
#2098818 - 05/21/06 04:35 PM
Re: Why the Su26?
|
Joined: Jan 2002
Posts: 6,623
Mogster
Hotshot
|
Hotshot
Joined: Jan 2002
Posts: 6,623
England
|
It wouldn't bother me if they stuck it in as a surprise flyable, it just seems an odd thing to spend so much time on if you're short of development time. After all they have gone the whole hog with this, producing an external and fully 3D cockpit.
Its intriguing.
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
|
|
#2098819 - 05/21/06 05:10 PM
Re: Why the Su26?
|
Joined: Apr 2002
Posts: 13,364
Freycinet
Veteran
|
Veteran
Joined: Apr 2002
Posts: 13,364
|
Originally posted by Bewolf: I think it's just a test aircraft for the engine. Like directly comparing the ingame phyics to the real world. Considering that SU is one of the most maneuverable planes out there capable of extrem flying I guess that makes sense. Excellent reasoning
|
|
#2098824 - 05/21/06 06:24 PM
Re: Why the Su26?
|
Joined: May 2006
Posts: 4
Pawnee
Junior Member
|
Junior Member
Joined: May 2006
Posts: 4
Norway
|
Well I think it's excellent that the Su-26 will be added to the game. There are several aerobatic IL-2 teams who definately would prefer flying a Su-26 rather than a Spitfire or Mustang. It's a great addition, and I would be very sad if we didn't get it. Of course it won't be flyable on historical or semi-historical servers. The option of choosing not to fly it will always be there. And there's no other sim suitable for aerobatic flying what so ever because of lousy FM. Several ppl have requested such an addition a long time ago, and I REALLY hope it will be in! I really don't see the problem by adding it? Anyone has a good reason for it not to be added?
|
|
#2098825 - 05/21/06 06:32 PM
Re: Why the Su26?
|
Joined: Jan 2006
Posts: 380
Airway
=FI=Squadron
|
=FI=Squadron
Member
Joined: Jan 2006
Posts: 380
Germany
|
I think as Oleg said: Users will have what they requested playing IL-2 these years, what we already have in IL-2 and new modes that will come in Storm of War: The Battle of Britain for the first time in the world for flight sims. I personally think he wants to bring an online competition mode of aerobatics into the game. Therefore is the Su-26. There are already aerobatic teams in Il-2 but a new and never been before mode would be such an aerobatics modus. Maybe i am wrong but the pilot in the screenshots looks very similar to hungarian aerobatics pilot Peter Besenyei. Maybe you think Airway is but to test the engine, modelling a separate plane is no way. and also they wouldn´t have shown the pics of it, because it doesn´t belong to the game.
|
|
#2098826 - 05/21/06 07:50 PM
Re: Why the Su26?
|
Joined: Jan 2002
Posts: 6,623
Mogster
Hotshot
|
Hotshot
Joined: Jan 2002
Posts: 6,623
England
|
Originally posted by Airway: I think as Oleg said:
Users will have what they requested playing IL-2 these years, what we already have in IL-2 and new modes that will come in Storm of War: The Battle of Britain for the first time in the world for flight sims. I personally think he wants to bring an online competition mode of aerobatics into the game. Therefore is the Su-26. There are already aerobatic teams in Il-2 but a new and never been before mode would be such an aerobatics modus. Maybe i am wrong but the pilot in the screenshots looks very similar to hungarian aerobatics pilot Peter Besenyei.
Maybe you think Airway is but to test the engine, modelling a separate plane is no way. and also they wouldn´t have shown the pics of it, because it doesn´t belong to the game. I agree, they wouldn't have shown it with the BOB screenies if it wasn't ging to be included in some way.
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
|
|
#2098827 - 05/21/06 07:55 PM
Re: Why the Su26?
|
Joined: Jan 2001
Posts: 1,632
Baco
Member
|
Member
Joined: Jan 2001
Posts: 1,632
Buenos Aires, Argentina
|
I trully Hope it gets in the final version. I would love to fly it. And yes Il-2 series was teh best prop planes acrobatic sim, so it makes sense to expand on tat directon too. I Bet at least 50% of all squads have tried an acrobatic flight or stunt..
Besides it´s a grate plane to fly below London´s Bridge he?
Anyway, my favourite acrobatic team "Cruz del Sur" the Argentinian Airforce team flyes SU 29, sot for me its a great thril to be able to have th 26 in game and flyable.
Oh and maybe its tiome they didi support air racing too right?
Fighter pilots make movies, Attack Pilots make history.
|
|
#2098828 - 05/23/06 05:04 AM
Re: Why the Su26?
|
Joined: Apr 2005
Posts: 487
SaQSoN
Member
|
Member
Joined: Apr 2005
Posts: 487
Kiev, Ukraine
|
It was done because of two reasons:
1. To provide people with a testbed aircraft, with which they could compare the real world aircraft with it's incarnation from the game. And thus to compare in-game FM with the ral life. 2. To provide virtual aerobatics groups with a workhorse.
_ _ __ _ _
Best regards,
SaQSoN (Vladimir Kochmarsky)
|
|
|
|
|
|
|
|
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
|
|
|
|
|
|