Originally posted by Tallyho1961:
- Which A-10 system is designating a 'lased' target for me and what does lased stand for?
This is LOMAC's way of making ground target aquisition easier. In stock missions, you will find that diamonds can appear directly on many targets. You can cycle through these targets using the ~ (tilde) key. The idea is that a FAC on the ground is lasing targets for you. The energy from his laser is reflected into the air and some of it is received by the A-10's Pave Penny pod, hanging just below the nose at te front of the aircraft.
You will find that in some 3rd-party missions, there are one or more diamonds, but sometimes they are added by the mission creator to simply designate a general area, not to pinpoint a target.
- Sometimes the diamond appears alone (thought this was to indicate the appearance of a target that I had intentionally 'saved' into the inertial guidance system) somtimes the cross appears over it. What is the differentiator?
If the diamond has an X over it, the actual target is not visible through your HUD. If there is no X, that means that you are seeing the diamond where it actually is. The idea is that you can use the diamond with an X as in indicator of which way to turn to bring the target into view.
- If the TX symbol is the cannon cross, why is it present in CCIP bombing mode? And why do I still see the plain gun cross up top next to the TVV?
In LOMAC 1.0 and 1.01, the cannon CCIP symbol (not the cross, I'll explain the difference) was only visible when the cannon was activated. In 1.02 this was changed, and is detailed in the 1.02 readme.
In 1.02, when the A-10 cannon is active, you see a typical CCIP pipper, with a range indicator around the perimeter, just like you see with rockets. When another weapon is active, you still see the cannon CCIP pipper, but it changes to that looks like an X over a T. This is to let you know at all times where your cannon rounds would land if they were fired at that moment.
The gun cross (not pipper) is a fixed location on the HUD. This represents the boresight of the A-10's cannon. Unless you are inverted, the CCIP indication of where cannon rounds will impact the earth is always below the gun cross on the HUD, due to gravity.
So:
CCIP pipper - where cannon rounds are going
gun cross - where cannon is pointing
The gun cross is a good indicator of the roll axis of the A-10. A typical mistake in ground attack is to roll, pull until the bomb/rocket/cannon CCIP pipper is over the target, and then roll the other way. Since the the pipper is a fair bit below the roll axis, rolling back the other way will swing the pipper off of the target. If you instead roll, pull until the gun cross is over or above the target, and then roll the other way, you will have a much easier time lining up your attack. This is detailed in Andy Bush's LOMAC week articles.