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#1770575 - 05/29/06 08:00 PM Re: 1.0.7  
Joined: May 2006
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Hammer Offline
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Hammer  Offline
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Fanboi! JK.


Hammer is Mower. Mower is Hammer. Deal with it. ...if you can.
Inline advert (2nd and 3rd post)

#1770576 - 05/29/06 08:29 PM Re: 1.0.7  
Joined: Aug 2005
Posts: 545
TangoShadow Offline
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TangoShadow  Offline
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Posts: 545
NOOOOOOOO!!!!! \:D

--TangoShadow

#1770577 - 05/30/06 10:15 AM Re: 1.0.7  
Joined: Nov 2002
Posts: 21
lce Offline
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lce  Offline
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Joined: Nov 2002
Posts: 21
The Netherlands
Quote:
Originally posted by C3PO:
Little update: we're at Release Candidate stage now for 1.0.7. We're testing it through the various permutations. So far, so good. Predict release very soon, within a couple of days probably.
Thank you for the update.

And i know you are a very busy man, but could you please respond to your PM (Frugals) content? \:\)


Ice.
Falcon5.nl / LLTM

-------------------------------------------------
Capt. Sweat
87th Stray Dogs
#1770578 - 06/01/06 07:24 PM Re: 1.0.7  
Joined: Mar 2006
Posts: 43
GNEW Offline
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GNEW  Offline
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Joined: Mar 2006
Posts: 43
UTAH USA
To C3PO:

Any "couple of days" update budy?

#1770579 - 06/01/06 09:51 PM Re: 1.0.7  
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sebablink Offline
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sebablink  Offline
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yeah approximately release date?


http://www.escuadron-esaf.com
A GREATS BALL OF FIRE
#1770580 - 06/02/06 11:28 PM Re: 1.0.7  
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Posts: 43
GNEW Offline
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GNEW  Offline
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Joined: Mar 2006
Posts: 43
UTAH USA
knock-knock

anybody in?
what's the deal with 1.07?
should we expect it or not?

#1770581 - 06/03/06 02:19 AM Re: 1.0.7  
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Posts: 240
Lothar_of_the_Hill_People Offline
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Lothar_of_the_Hill_People  Offline
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Joined: May 2006
Posts: 240
Don't rush it, make sure it works ok...keep up the good work...


Play Over Flanders Fields with OFFbase: An immersive role-playing simulation of life between flights.
#1770582 - 06/03/06 08:59 AM Re: 1.0.7  
Joined: Oct 2002
Posts: 663
C3PO Offline
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C3PO  Offline
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Posts: 663
Hi -- we're just tweaking the installer to further improve installation ... as soon as that is done we are good to release. We want to get 1.0.7 to you as quickly as we can now because we believe it'll deliver the best MP experience so far for Allied Force.


Intel E6600 Core 2 Duo @ 3GHz, 2GB DDR2 633MHz RAM, XFX 8800 GTS 320MB video card -- great for GTR2 and MoTeC i2 Pro analysis software
My Brno telemetry: http://img156.imageshack.us/img156/4245/telemetryv2xq2.jpg
#1770583 - 06/03/06 02:25 PM Re: 1.0.7  
Joined: Feb 2003
Posts: 106
JohnTheLuck Offline
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Joined: Feb 2003
Posts: 106
Montreal, Canada
C3PO,

Thanks for the update. Did you see my question about airbase relocation above in this thread? If not here it is. Will airbase relocation be added at some time in a near future. I am in Korea : Operation Iron Forteress and without airbase relocation, it takes an eternity to cross the FLOT. I think this is not too realistic, since relocation is there to move squadrons back when the enemy progress, but not when I progress.

Thanks,
JTL

#1770584 - 06/04/06 05:01 PM Re: 1.0.7  
Joined: Oct 2002
Posts: 663
C3PO Offline
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C3PO  Offline
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Joined: Oct 2002
Posts: 663
Quote:
Originally posted by JohnTheLuck:
C3PO,

Thanks for the update. Did you see my question about airbase relocation above in this thread? If not here it is. Will airbase relocation be added at some time in a near future. I am in Korea : Operation Iron Forteress and without airbase relocation, it takes an eternity to cross the FLOT. I think this is not too realistic, since relocation is there to move squadrons back when the enemy progress, but not when I progress.

Thanks,
JTL
Hi ... nothing regarding airbase relocation for 1.0.7. Whether that changes for 1.0.8, I'm not sure.


Intel E6600 Core 2 Duo @ 3GHz, 2GB DDR2 633MHz RAM, XFX 8800 GTS 320MB video card -- great for GTR2 and MoTeC i2 Pro analysis software
My Brno telemetry: http://img156.imageshack.us/img156/4245/telemetryv2xq2.jpg
#1770585 - 06/04/06 05:49 PM Re: 1.0.7  
Joined: May 2006
Posts: 74
Wolf_343rd Offline
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Wolf_343rd  Offline
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Joined: May 2006
Posts: 74
1.0.8 ???????? I hear the Kid saying "Are we there yet...." Possibility of some pits in other Aircraft for Force on Force Flying ?????

#1770586 - 06/04/06 06:03 PM Re: 1.0.7  
Joined: Oct 2005
Posts: 82
Evil Koala Offline
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Evil Koala  Offline
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Joined: Oct 2005
Posts: 82
Quote:
Originally posted by Wolf_343rd:
1.0.8 ???????? I hear the Kid saying "Are we there yet...." Possibility of some pits in other Aircraft for Force on Force Flying ?????
Funny guy... What do you think this is? Falcon 4.0? Keep dreamin while we wait for the next super awesome, better than anything you've ever seen, but completely secret and unknown sim from LP. :rolleyes:

#1770587 - 06/04/06 06:17 PM Re: 1.0.7  
Joined: May 2006
Posts: 74
Wolf_343rd Offline
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Wolf_343rd  Offline
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Joined: May 2006
Posts: 74
A new version of Pac-Man ....LOL ....... We can dream cant we .....

#1770588 - 06/04/06 08:18 PM Re: 1.0.7  
Joined: May 2006
Posts: 407
Hammer Offline
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Hammer  Offline
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Joined: May 2006
Posts: 407
If I hear one more lame request for "other aircraft" again in AF...

Feck me: how much time and resources do you really think LP can devote to AF rather than TNP?

If you want other aircraft load up FF3x or SP4x.

Feck me.


Hammer is Mower. Mower is Hammer. Deal with it. ...if you can.
#1770589 - 06/04/06 09:33 PM Re: 1.0.7  
Joined: May 2006
Posts: 74
Wolf_343rd Offline
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Wolf_343rd  Offline
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Joined: May 2006
Posts: 74
Hey Hammer ..... I think you need a vaction ..... It is always fun to poke at LP for new PIt and such .... Gezzzzz there must be a shortage of Valum ....

#1770590 - 06/04/06 09:53 PM Re: 1.0.7  
Joined: May 2006
Posts: 407
Hammer Offline
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Hammer  Offline
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Joined: May 2006
Posts: 407
I want a Falcon 5.0 and "other" aircraft is lame to begin with when we're talking about a STUDY sim of the F-16.


Hammer is Mower. Mower is Hammer. Deal with it. ...if you can.
#1770591 - 06/05/06 08:54 AM Re: 1.0.7  
Joined: Jun 2006
Posts: 8
Ironman_1stGW Offline
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Ironman_1stGW  Offline
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Joined: Jun 2006
Posts: 8
Germany/Augsburg
Hi threep, could we get back the "Ghost MFD" in 2D-pitview, known from the old SuperPAK Series?

#1770592 - 06/05/06 10:25 PM Re: 1.0.7  
Joined: Sep 2002
Posts: 1,289
Porkchop Offline
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Porkchop  Offline
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Posts: 1,289
Parma, OH, USA
1.07 installed. Thanks, works great!
Now you can continue development of the F-22 simulation. \:\)


I love it when a plan comes together. ~ H. Smith "The A-Team".
#1770593 - 06/06/06 05:36 PM Re: 1.0.7  
Joined: Jul 2005
Posts: 407
firefox1 Offline
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firefox1  Offline
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Joined: Jul 2005
Posts: 407
in the cuds
grate job with the patch's but what the Hell happend with the engine sound? im supposed to be in an f16 not an 737! \:D


i'm dixleksic saw don't take the p!ss

AMD Athlon 64 X2 4400+ Dual-Core Processor, 2048Mb RAM, 512mb sappire X1800XT, A8N SLi Deluxe
#1770594 - 06/07/06 06:47 PM Re: 1.0.7  
Joined: Jun 2006
Posts: 8
Ironman_1stGW Offline
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Ironman_1stGW  Offline
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Joined: Jun 2006
Posts: 8
Germany/Augsburg
"what the Hell happend with the engine sound? im supposed to be in an f16 not an 737!"

put a pilots helmet with a thik hedset on your head, sit and fly in a F-16, and I belivie you will hear a sound near like this new one.

PS hey threep, why not comment for ghost MFDs?

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