#1762662 - 01/01/06 08:25 PM
1.0.5 Update
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Joined: Oct 2002
Posts: 663
C3PO
Member
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Member
Joined: Oct 2002
Posts: 663
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Hi All, Happy New Year first of all! Now, back to business The latest with Patch 1.0.5 is that the actual patch is working great. What we're doing at the moment is working hard with the producers of the patching software to ensure that 1.0.5 installs correctly on as many set ups as possible. There are one or two issues and these are being corrected, and is the reason why 1.0.5 has not been released so far. I've personally tested the patch from various states on various machines, including my heavily used systems through to much older machines (here's where family helps!) -- and it's been fine. However, one or two machines in the wider testing process are proving a little less co-operative. It's all a matter of getting the easiest update procedure flowing. Once that happens 1.0.5 will be released. It's not "doom and gloom" on the installation process at all -- we just want to get it spot on
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#1762663 - 01/01/06 08:39 PM
Re: 1.0.5 Update
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Joined: Mar 2005
Posts: 11,252
Colt40Five
Polyatheist
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Polyatheist
Veteran
Joined: Mar 2005
Posts: 11,252
Heart of Dixie
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Thanks for the heads up Threep! And I would be happy to offer my rig for testing of patch 1.05 as well
It doesn't matter how beautiful your theory is, or how smart you are, If it doesn't agree with experiment it is WRONG. ~Richard Feynman
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#1762665 - 01/01/06 10:13 PM
Re: 1.0.5 Update
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Joined: May 2000
Posts: 2,536
AV8R
Senior Member
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Senior Member
Joined: May 2000
Posts: 2,536
Southern California USA
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my brother has a WinME system that AF wont run on, and the uninstall process didnt work either.
Had to remove it the hard way (regedit).
Funny thing is, IL2 Pacific Fighters and Americas Army - to other high end sims run fine on it.
Any ideas?
AV8R
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#1762666 - 01/02/06 02:48 AM
Re: 1.0.5 Update
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Joined: Jul 2005
Posts: 70
BearTrax
Junior Member
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Junior Member
Joined: Jul 2005
Posts: 70
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Originally posted by AV8R: my brother has a WinME system that AF wont run on, and the uninstall process didnt work either.
Had to remove it the hard way (regedit).
Funny thing is, IL2 Pacific Fighters and Americas Army - to other high end sims run fine on it.
Any ideas? AV8R, I have two legal copies of Win 2k that I no longer use. If your brother wants to go to the trouble of a new OS install, I will be glad to send him one.
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#1762669 - 01/02/06 09:19 AM
Re: 1.0.5 Update
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Joined: May 2000
Posts: 2,536
AV8R
Senior Member
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Senior Member
Joined: May 2000
Posts: 2,536
Southern California USA
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BearTrax,
Very noble offer, thank you sir.
If he upgrades, Id like to see him go to WinXP so that he is at par with the rest of us.
Until then, I just cant figure out what keeping Falcon4-AF from running on his system with a 2Ghz CPU and ATI 9800 vcard.
Im wondering if RAM and SWAP are an issue. What the min that we know AF will run on? I think he has either 256 or 512mb ram.
The box says that minimum specs are: Win 98/ME/2000/XP are supported 1.5Ghz CPU and 500MB of Windows Swap but doesnt mention how much RAM is required.?!?!
regarding the patch... Whatever LP does with the next patch, they better get it right. Else 2 bad patches in a row will set the tone for their Quality reputation going forward, including their next product.
AV8R
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#1762670 - 01/02/06 10:35 AM
Re: 1.0.5 Update
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**DONOTDELETE**
Unregistered
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Anonymous
Unregistered
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Patch 1.03 was very good,patch 1.04 have problem but good intentions to upgrade the gameplay. I hope a lot of 1.05.
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#1762671 - 01/02/06 11:35 AM
Re: 1.0.5 Update
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**DONOTDELETE**
Unregistered
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Anonymous
Unregistered
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Might follow in the footsteps of the NT4 patch theory - every second one is the one that works Same theory goes for 'Star Trek' movies - every second one's the good one
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#1762677 - 01/02/06 07:43 PM
Re: 1.0.5 Update
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Joined: Jan 2003
Posts: 383
Ed_1
Member
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Member
Joined: Jan 2003
Posts: 383
NYC, USA
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Originally posted by Dirk98: Why not just realease a zip with simple install instructions? Who needs this GUI updater anyway? The holidays are over and you guys are still fixing the installer, if I got C3PO right. Hi The reason is simple , the zip would be on a factor of 10x larger in size most likely if we didn't use RT patcher Ed
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#1762678 - 01/02/06 08:12 PM
Re: 1.0.5 Update
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Joined: Dec 2005
Posts: 84
JoeKidd
Junior Member
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Junior Member
Joined: Dec 2005
Posts: 84
Seattle, WA
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C3PO, Mission 24, Laser Guided Bombs, when you push zero to lock on a runway, it immediately jumps to nearest "point" it can LOCK UP on. It does NOT allow you to LOCK on an AREA ever. Is this a bug in the Mission or the entire use of GPU/LGB Laser Guided Bombs System? Also, what does "angle of release" have to do with CCRP, CCIP, DTOS, etc. as I have tried changing it to various settings and the computer doesn't seem to pay any atttention to what you put in there and accuracy isn't thrown off or get better in any specific angle. Actually, I have found, I think it is a fluke though, that setting the angle to zero and flying level is the only way you have a chance of hitting the target and that isn't really good........usually take a lot of gunfire and SAM hits, I find though that in DTOS, if you take a steep climb, he either won't release the bombs or he misses by a mile even after setting the angle to say 45 degrees for that second line to come down and nice smooth flying right on the line of flight right at 45 degrees throws the bombs way off or doesn't release them at all. I will post this in a general post also, just thought maybe you could check it out and if anything valid, possibly slide it into the .5 Patch. I am baffled???????
It's not your job to die for your country, your job is to make the other bas^%$# die defending his! George Patton
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#1762680 - 01/03/06 01:29 AM
Re: 1.0.5 Update
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**DONOTDELETE**
Unregistered
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Anonymous
Unregistered
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According to the F4 manual I am pretty sure its a 2G pullup Teej - its still too soon but if you give it a 'one thousand two thousand' count and *then* pull 2G to the release angle (usually 23 deg) it works.
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#1762681 - 01/03/06 01:35 AM
Re: 1.0.5 Update
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**DONOTDELETE**
Unregistered
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Anonymous
Unregistered
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Speaking of 1.05... Are we going to get some skins for the super hornets? Mine still dont show - I havent checked the AN-124 yet etc to see if they have skins. Is it just me or was this not fixed in 1.04? Also are the ROK infantr units with DPRK hardware (and vice versa) fixed? How about posting a fix list to keep us amused while we wait for the actual release? Also this probably wont be fixed in 1.05 but hey something to aim for in 1.06... the A-10 still doesnt appear to use its primary weapons system - the GAU-8A Avenger - when piloted by AI. Leigh
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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