Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 2 of 8 1 2 3 4 5 6 7 8
#1533576 - 02/13/06 06:23 PM Re: Updates  
Joined: Oct 2004
Posts: 497
Stiglr Offline
Member
Stiglr  Offline
Member

Joined: Oct 2004
Posts: 497
Portland, OR
Oh man, that's coooooold.....

\:D

Inline advert (2nd and 3rd post)

#1533577 - 02/14/06 04:36 AM Re: Updates  
Joined: Sep 2005
Posts: 158
Jester_159th Offline
Member
Jester_159th  Offline
Member

Joined: Sep 2005
Posts: 158
West Yorkshire
Oooooh. That stung!! \:D

#1533578 - 02/24/06 07:56 PM Re: Updates  
Joined: Mar 2003
Posts: 1,248
vince-16 Offline
Member
vince-16  Offline
Member

Joined: Mar 2003
Posts: 1,248
Quote:
Now Dante, let's make sure the bombs do explode here unlike the real thing.
well well if there is an option to simulate the real thing (ie some bombs not exploding for some particular reasons)I am more interested in that kind of things than top of the art pixel shader effects ;\) .....

#1533579 - 05/08/06 12:50 AM Re: Updates  
Joined: Dec 2003
Posts: 320
Dante-JT Offline
Member
Dante-JT  Offline
Member

Joined: Dec 2003
Posts: 320
Florianópolis - Brazil
I'm doing some tests with shadows projected in the ground beneath the aircraft:
http://www.thunder-works.com/shadowtest.rar

Looking quite good as I can make soft boundaries in it (the shadow is just an alpha-channeled object going thru vertical axis of aircraft object, always being cast in ground). Although in the above video, the plane's standby parked position is slightly off (need fine tuning, it's noticeably too nose high). Also, we can also steer the planes on ground now, with good handling while taxying.


-----
Jet Thunder Project
http://www.thunder-works.com
#1533580 - 05/09/06 12:04 PM Re: Updates  
Joined: Jul 2004
Posts: 1,653
DocW Offline
Member
DocW  Offline
Member

Joined: Jul 2004
Posts: 1,653
Thank you for the update. Breathtaking visuals ! I hope you make it.

Michael.

#1533581 - 05/10/06 04:32 PM Re: Updates  
Joined: Jul 2005
Posts: 195
nerves Offline
Member
nerves  Offline
Member

Joined: Jul 2005
Posts: 195
Jacksonville, Fl.
This is just freaking Awesome Work. I think JT will be the big Flight sim to hit since F4. Please focus on Realism. the Graphics are perfect.

What timeline and Network campabilities are you hoping for?

#1533582 - 05/10/06 04:38 PM Re: Updates  
Joined: Aug 2004
Posts: 601
Lemon Offline
Member
Lemon  Offline
Member

Joined: Aug 2004
Posts: 601
Always look forward to your updates Dante \:\)

#1533583 - 05/14/06 11:01 PM Re: Updates  
Joined: Dec 2003
Posts: 320
Dante-JT Offline
Member
Dante-JT  Offline
Member

Joined: Dec 2003
Posts: 320
Florianópolis - Brazil
To test this RapidShare thing and if it could help us with our bandwidth limits, I've uploaded a 40mb video demonstrating a complete flight from taxying, take-off, buzzing Stanley city and surroundings, a uneventful and smooth flight ending in a VTO landing back at Stanley airbase:

http://rapidshare.de/files/20476485/takeoff_flight_landing.rar.html

To download the file follow these 5 easy steps:

1. Left click on the link above
2. Click "free" which is located in the bottom right hand corner of the page
3. Scroll down to the bottom of the short page, and wait at least 22 seconds
4. Enter the 3 digit prompted password
5. Download

The video is a bit low quality and the codec distorts the bottom area of the video, but it's watcheable and a good demonstration of our FM and sim engine, already enjoyable enough for leisure flights and sight-seeing.


-----
Jet Thunder Project
http://www.thunder-works.com
#1533584 - 05/15/06 03:54 AM Re: Updates  
Joined: Jul 2004
Posts: 1,653
DocW Offline
Member
DocW  Offline
Member

Joined: Jul 2004
Posts: 1,653

It is already looking great ! In those areas where you have objects in your landscape, you provide a good sense of speed and motion.
Town looks good as well.
The engine spooling sounds good.

A BIG thumbs up for your project !

michael.

#1533585 - 05/15/06 05:22 AM Re: Updates  
Joined: Jul 2005
Posts: 195
nerves Offline
Member
nerves  Offline
Member

Joined: Jul 2005
Posts: 195
Jacksonville, Fl.
holy freaking cow!!!!!!!!!!!! Awesome!!!!!!!!! when can I buy?!!!!!!

#1533586 - 05/16/06 12:47 PM Re: Updates  
Joined: Jan 2005
Posts: 249
ECV56_PolTen Offline
Member
ECV56_PolTen  Offline
Member

Joined: Jan 2005
Posts: 249
Buenos Aires, Argentina
Downloading now from the crappy connection at the office (sometimes I wonder why do I complain about my home ADSL) :rolleyes:

#1533587 - 05/16/06 01:17 PM Re: Updates  
Joined: Jan 2005
Posts: 249
ECV56_PolTen Offline
Member
ECV56_PolTen  Offline
Member

Joined: Jan 2005
Posts: 249
Buenos Aires, Argentina
Now, after watching the video, all I can say is: AWESOME!
Can't wait to the release date... (yeah, yeah, I know, "soon" \:D )

#1533588 - 05/16/06 04:58 PM Re: Updates  
Joined: Mar 2001
Posts: 3,083
Aladar Offline
Senior Member
Aladar  Offline
Senior Member

Joined: Mar 2001
Posts: 3,083
Fremont, CA
Definately looks great! The sense of speed is outstanding, but the audio is incredible!!

#1533589 - 05/16/06 05:17 PM Re: Updates  
Joined: Mar 2006
Posts: 224
CCIP Offline
Member
CCIP  Offline
Member

Joined: Mar 2006
Posts: 224
Fantastic!

The more I watch this project, the more I'm convinced that in due time, we'll have a classic sim on our hands \:\)


If you're having trim problems, I feel bad for you son
I got ninety-nine problems, but my pitch ain't one...
#1533590 - 05/27/06 11:19 AM Re: Updates  
Joined: Mar 2003
Posts: 1,248
vince-16 Offline
Member
vince-16  Offline
Member

Joined: Mar 2003
Posts: 1,248
Great video! I think that low level in that sim will be a blast \:\)

#1533591 - 06/02/06 03:42 PM Re: Updates  
Joined: Dec 2003
Posts: 320
Dante-JT Offline
Member
Dante-JT  Offline
Member

Joined: Dec 2003
Posts: 320
Florianópolis - Brazil
Shipwrecks:
I've been working in making the textures of the clipper Lady Elizabeth 2 shipwreck model that Ariel Cancio modeled. The Falkland/Malvinas Islands are the biggest cemitery of visible 19th century shipwrecks, and we'll have at least 3 of these in the sim for sightseeing purposes, in their correct locations. Good for buzzing and screaming past their masts at low altitude.

This one in the pic below is the Lady Elizabeth 2, I've just dropped it in the game world at a few hundred meters from shoreline without caring about her exact location (which I know is Northeast of Stanley harbor, close enough so it can be seem in some war photos ):



-----
Jet Thunder Project
http://www.thunder-works.com
#1533592 - 06/02/06 06:22 PM Re: Updates  
Joined: Aug 2004
Posts: 601
Lemon Offline
Member
Lemon  Offline
Member

Joined: Aug 2004
Posts: 601
Splendid! \:\)

#1533593 - 06/02/06 07:20 PM Re: Updates  
Joined: Jul 2004
Posts: 1,653
DocW Offline
Member
DocW  Offline
Member

Joined: Jul 2004
Posts: 1,653
Excellent !
Keep them coming ...

Thanks for the update.

#1533594 - 06/02/06 11:35 PM Re: Updates  
Joined: Jan 2001
Posts: 18,549
piper Offline
Veteran
piper  Offline
Veteran

Joined: Jan 2001
Posts: 18,549
Raleigh,NC
I just love the cockpit shots! Looks amazing.

Like he said, thanks for the update!

#1533595 - 06/03/06 01:52 PM Re: Updates  
Joined: Mar 2003
Posts: 1,248
vince-16 Offline
Member
vince-16  Offline
Member

Joined: Mar 2003
Posts: 1,248
Quote:
The Falkland/Malvinas Islands are the biggest cemitery of visible 19th century shipwrecks
Didn't knew about that! Funny, sense of detail that is appreciated \:\)

Page 2 of 8 1 2 3 4 5 6 7 8

Moderated by  RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
RIP Louis Gosset, Jr
by bones. 03/29/24 02:40 PM
Carnival Cruise Ship Fire....... Again
by F4UDash4. 03/26/24 05:58 PM
Baltimore Bridge Collapse
by F4UDash4. 03/26/24 05:51 PM
The Oldest WWII Veterans
by F4UDash4. 03/24/24 09:21 PM
They got fired after this.
by Wigean. 03/20/24 08:19 PM
Grown ups joke time
by NoFlyBoy. 03/18/24 10:34 PM
Anyone Heard from Nimits?
by F4UDash4. 03/18/24 10:01 PM
RIP Gemini/Apollo astronaut Tom Stafford
by semmern. 03/18/24 02:14 PM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0