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#1533536 - 12/20/05 11:13 PM Alpha Test?  
Joined: Sep 2003
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Thr0tt Offline
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Thr0tt  Offline
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Any chance of a alpha test we can play b4 Christmas ? Looking at the hover video really looks like its coming on great. One thing, the water, is it erm FS9 or more IL2 ?

Keep up the good stuff.


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#1533537 - 12/21/05 12:29 AM Re: Alpha Test?  
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Dante-JT Offline
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Quote:

Any chance of a alpha test we can play b4 Xmas ? Looking at the hover video really looks like its coming on great.
Unfortunately, this is impossible, because we're working with just one coder (Steve) and he didn't want to work with more coders remotely, so it's taking ages and possibly much more than my rather optimistic expectations ...

Quote:

One thing, the water, is it erm FS9 or more IL2 ?
At the moment, it is more IL-2 (original, not FB or PF). Still not been able to integrate any advanced graphics code yet (pixel/vertex shaders), reason: check first paragraph. But this is eyecandy we could add later, hopefully. ;\)


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Jet Thunder Project
http://www.thunder-works.com
#1533538 - 12/21/05 07:47 AM Re: Alpha Test?  

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*wonders how close to Steve he lives and wonders if copious beers would get a preview... ;\)

Take your time guys, I am amazed at how quickly things are progressing given that it's a part time project for you all.

Dano.

#1533539 - 12/21/05 10:56 PM Re: Alpha Test?  
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Thr0tt Offline
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Thx for the answer.

I'm sure there are alot of us keeping our eye on this peice of work. \:D


Specs: Gigabyte GA-MA790XT-UD4P | AMD Phenom II x4 955 BE 3.2GHz | XFX RADEON HD 5850 (Latest Cats) CCC | Corsair XMS3 4GB DDR3 1333MHz Dual Channel | Hanns-G HH281 28" LCD | X-Fi Ultimate Gamer (5.1) | LiteOn DH20A4P DVD-RW | Saitek Cyborg X Joystick | Win7 Ultimate
#1533540 - 12/22/05 08:05 AM Re: Alpha Test?  
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scary_pigeon Offline
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britain
steve lives in wigan. maybe JT 2004 could be released for fun? the exe where you can take off and land from carrier - its soundless and uses a half done skyhawk cockpit as place holder for the harrier.

but yeah im a jealous facist with the source code as dante points out :p

other than that i'd have little objection to releasing what we have to the currious. though it would be nice in this build to put back object-object collision (actually be able to land on a place holder carrier) thats been commented out.

much of it is scriptable and remains in modable form so some of the clever ones might play with the fm and cockpit scripts.


there are just some embarrasing things still like you can fire a missile at an ai bot and it will fall to bits but its core object still flies or something like that.

#1533541 - 12/22/05 03:43 PM Re: Alpha Test?  
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Dante-JT Offline
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Dante-JT  Offline
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Florianpolis - Brazil
Quote:

but yeah im a jealous facist with the source code as dante points out
This is something that gonna change or in 2007 we'd be still far from anything complete. :p

Speaking in changes, I'm busy prototyping shaders stuff in another tech kindly offered for us - of course it doesn't means dropping current tech as it would cause big impact on project flow now, but we should somehow integrate both things with Steve becoming less and less a jealous fascist ;\) (well this new tech's been a nice emergencial alternative source in the case, for example, of Steve getting ran over by a bus or something like that lol)


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Jet Thunder Project
http://www.thunder-works.com
#1533542 - 12/23/05 12:09 PM Re: Alpha Test?  
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yeah, i think its time to open project out to more coders. i suppose i've been worried about somebody aquiring and utilising the code for other projects, especially ones that compete in same areas.

But i got full time job now programming, thanks to fran of SimHQ for getting me a job. so i'll be needing help to make this game a reality. especially if it was to be a cutting edge thing: we really need somebody who is interested in flightsims and can program excellent 3d stuff. we might be able to pay soon(tm).

#1533543 - 12/23/05 03:40 PM Re: Alpha Test?  
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Quote:
Originally posted by scary_pigeon:
yeah, i think its time to open project out to more coders. i suppose i've been worried about somebody aquiring and utilising the code for other projects, especially ones that compete in same areas.

But i got full time job now programming, thanks to fran of simhq for getting me a job. so i'll be needing help to make this game a reality. especially if it was to be a cutting edge thing: we really need somebody who is interested in flightsims and can program excellent 3d stuff. we might be able to pay soon(tm).
Wow, Fran actually got you a job? That is way cool! It was I that pointed out Jet Thunder to him and asked if he maybe could offer some help, as he is in a position to do so. Nice going there!


In all my years I've never seen the like. It has to be more than a hundred sea miles and he brings us up on his tail. That's seamanship, Mr. Pullings. My God, that's seamanship!
#1533545 - 12/27/05 11:37 PM Re: Alpha Test?  
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Dante-JT Offline
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Florianpolis - Brazil
Quote:

yeah, i think its time to open project out to more coders.
New Year's Resolution, Steve? ;\)

P.S.: Fran and semmern, thanks very much for helping Steve with a decent job, now perhaps he will learn one thing or two about how games are made in the industry, team-wise ;\)


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Jet Thunder Project
http://www.thunder-works.com

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