Terrain is being completely re-done, with a new, much more accurate approach. No more greyscale heightmaps to generate the terrain meshes, now we are loading them directly from available DEM data.
The coastline is map-accurate now, with Stanley (no city yet) and nearby areas (Fitzroy, Bluff Cove I think) in the picture below:
I am also manually placing lots of seaside cliffs because they're very common there: