Say, you can prevent a Landing, or an earlier landing can be achived?, right?
yes, landing could be prevented by hitting (for example) HMS Fearless and other vital landing ships at San Carlos, and depending on failures of the argie airforce to counter brit's fleet arrival, an early landing could be achieved on the other hand.
Dante it would be really interesting to have some sort of Groud controle to help Intercepts, as this was the main method used by the Brits And the Argies
Ground control will be available, specially the Sea Harriers relied on control given by the warships below.
Argentinian carrier 25 de Mayo will be featured, we have yet to decide on the strategical side of the campaign, and how much control the player will have over the campaign's unfolding. Will the player been able to decide that it's worth to face the risk of british submarines and stay with its navy on the fight, or the campaign engine will evaluate the risks and make the decision to retrieve to port the argentinian navy and the carrier?
Sorry if its too earlly to be asking this questiosn, but anticipation is killing me, It going to be favulose to recreate such an epic battle, that brought out the best in boths air forces and navy pilots...
Not too early, and feel free to ask what you wish
We hope to have a mini-campaign running as soon as possible with the current units we have (both naval and aerial), it's less than 40% of all stuff we should have for a full campaign but it'll be enough to test and answer these questions.