Here is an open question which probably has been addressed before, for sure, but here it is again....
There are certain structures, when added to missions, which cause other parts of the mission to malfunction...e.g. certain building types cause my SAM sites to disappear!!! --- removing the structure causes them to return...!!!
Is there any work-around or trick that might allow these "killer structures" to be used without impacting other mission features??
Thanks --- BB ----