#1390776 - 03/29/04 10:25 AM
Re: New screenies?
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Guderian
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Looks nice! Thanks for the heads up, I had given up checking their site. Seems now all we need are little brown, blue, and fledgrau soldiers to man all those guns. The ghost machineguns look especially weird. Gotta love that Gotha though.
"I prefer to fly alone ... when alone, I perform those little coups of audacity which amuse me" - René Fonck
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#1390777 - 03/29/04 10:59 AM
Re: New screenies?
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Guderian
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Just noticed that the development screenshots section has been updated as well. Looks like a Handley Page 0/400, a Camel, and a really drab-looking German (?) truck were addded.
"I prefer to fly alone ... when alone, I perform those little coups of audacity which amuse me" - René Fonck
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#1390778 - 03/29/04 11:14 AM
Re: New screenies?
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Dantes
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I was wondering where you saw the Gotha and the ground stuff but now I cleared my cache fully and see all the other pictures available. What a treat! The picture of the D7 skimming the aerodrome is awesome. Bullet trail integrated in the game thank goodness. How about some shots of the Buckingham in action eh developers? I saw in the mission list that there were rockets and "standard" ammo selected. Interesting that picture with the dr1 firing off some bullets. It looks like there is some sort or riccochet where the frame is reacting to the bullets. Very nice. The interactive maps look detailed. I hope that the flak is white/black as per side as well. It would be interesting if it was adopted for alerting aircraft or pinpointing enemy. Could be used very dynamically. Anyone else find the level of detail in the machine gun nest interesting? Makews me wonder what happens if one lands an aircraft. A little run to the friendlies maybe? S!
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#1390779 - 03/29/04 11:34 AM
Re: New screenies?
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**DONOTDELETE**
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Anonymous
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Work in progress looking good indeed !
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#1390781 - 03/29/04 02:40 PM
Re: New screenies?
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JAS Gripen
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Suomi Finland
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Ok, I'm relaxed now Re: guncrews&infantry Poly issues and/or German legislation&rating system could mean they will be left out Or then they will be zombies bleeding green blood :rolleyes:
-It's the campaign engine, silly!-
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#1390782 - 03/29/04 03:04 PM
Re: New screenies?
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Guderian
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Strike Fighters handled it pretty well I think. You get a single AAA crewman (and a nice looking one at that) per gun, but he disappears when the gun blows up (i.e. no blood).
Of course I'd prefer the full treatment with complete gun and machinegun crews, HORSES, and waves of INFANTRY, but the Strike Fighters solution works as a compromise and at least makes it look less like War Of the Machines.
But if Aspect Sim won't put humans in (and to be fair we have absolutely no idea yet), maybe they can at least make it easy for modders to do so? Given the current state of graphics and hardware this will be a BIG immersion issue for the next generation of sims, IMHO. The time has come.
"I prefer to fly alone ... when alone, I perform those little coups of audacity which amuse me" - René Fonck
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#1390783 - 03/29/04 04:40 PM
Re: New screenies?
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Wing Chaps
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Nupe 28!!! I saw my Nupe 28!!! The best of the paint jobs for it, too! I wonder how the DM and FM are going to be handled, vis a vis Eddie Rickenbacker's book. I've a few ideas how the plane could fly with the fabric ripped off it's top wing due to stress and a manufacturing error... But there's no denying that the pilot himself gave numerous examples of the event! I'm pumped about the rest of the aircraft, too, including particularly the heavies. But the Nupe 28!!! Ahhhhh....
I like cheese too!
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#1390784 - 03/29/04 04:58 PM
Re: New screenies?
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Trajan
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with extra cheese....
You want fries with that?
"We have come to bring you Liberty and Equality, but don't lose your head about it. The first one of you moves without my permission will be shot." Marshal of the Empire Francois Lefebyre
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#1390789 - 03/30/04 01:17 AM
Re: New screenies?
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Birdbrain
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Originally posted by Moritz of JG1: Don't forget the earlier interviews. They said there would be a game that is open ended. So if it goes beyond 11/11/18, expect Snipes to replace Camels. Ah, so I'll be getting my Junkers D.I then?
As ever, Birdbrain
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#1390790 - 03/30/04 01:48 AM
Re: New screenies?
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**DONOTDELETE**
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Anonymous
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Originally posted by von Kesselberg: Originally posted by Moritz of JG1: Don't forget the earlier interviews. They said there would be a game that is open ended. So if it goes beyond 11/11/18, expect Snipes to replace Camels. Ah, so I'll be getting my Junkers D.I then? If it takes a year to build one plane, don't expect people to be eager to mod these aircraft.
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#1390791 - 03/30/04 01:52 AM
Re: New screenies?
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**DONOTDELETE**
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Originally posted by SunScream: The Snipe. Designed as an improved Camel with better performance and visibility from the cockpit. 6 prototypes ordered in autumn 1917 and after modifications went into production in spring 1918. Initial contracts were for 1700 Snipes. Due to serious industrial action by the workers, the Snipe was badly delayed. By 30th September 160 Snipes had been delivered and became operational with 43 sqdrn RAF that month, with 208 sqdrn RAF and 4 sdrn RAFC in October. The RN had 2 on 31st October, by which point the RAF had taken delivery of a further 97. (Munson World Aircraft - Fighters 1914 - 1919 Blandford Press ISBN 0 7137 0483 7)
Hardly experimental, just badly delayed. Presumably if the word "Experimental" is the crucial one here then we have to lose the BEs, REs and SEs from the inventory too.
If the September date is too late to meet the cutoff then we can also wave goodbye to the Fok DVIII among others. You mean PRE-production........ Actual production of the Snipe didn't occur until after the war. I have plenty of referances on this one.
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#1390793 - 03/30/04 07:08 AM
Re: New screenies?
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kail
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screen shot #19 preflight(?) spads have individual # loadout includes grenades
~ kail
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#1390794 - 03/30/04 07:19 AM
Re: New screenies?
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SunScream
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The Snipe did fairly well kill-wise for an aircraft whose production "didn't occur until after the war".
"Additional contracts brought total Snipe orders to four thousand five hundred and fifteen, but there were heavy cancellations after the Armistice and little more than one third of these were actually completed before Snipe production ceased in March 1919." Munson again.
I have no problem in excising the Snipe from the game (note: it becomes a game by vH criteria) if we institute a cutoff date for new aircraft of say Aug/Sep 1918.
My main gripe was the "experimental" appellation, which is unjustified. It went into service in september and it's development was certainly no more protracted than, as an example, the SS DIV.
Alert Status Level: AWOOGA
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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