#1389014 - 07/12/03 04:42 PM
Knights Over Europe Interview
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Joined: Feb 2000
Posts: 1,051
MasterFung
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Posts: 1,051
USA
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Ok guys! We are planning to send them an interview and we want questions! Go ahead and post them here. We will send about 20-30 total (including the staff's). We can't guareantee that all of them will be answered and if we get too many, we will have right of choosing which questions are sent. Of course, the developers may not answer all the ones we send either. So think about it and post your questions here! To review what "Knights over Europe" is go here: http://www.aspectsimulations.com/Prod_KOE.htm Thanks! Bubba
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#1389015 - 07/12/03 05:45 PM
Re: Knights Over Europe Interview
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Joined: Feb 2001
Posts: 203
kjuice
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kroach@westman.wave.ca
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I have felt that having career option is the most enjoyable gaming expirence. will the game have a career optin and if so , will the campaign be dynamic, or be a compromise between several types, or will you be creating a new type of your own?
Most people never look up
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#1389016 - 07/12/03 06:26 PM
Re: Knights Over Europe Interview
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Joined: May 2000
Posts: 2,397
Alain-James
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France
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#1389017 - 07/12/03 09:13 PM
Re: Knights Over Europe Interview
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**DONOTDELETE**
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Anonymous
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Will there be a mission editor and how open will it be to add-ons and mods? Any GMAX compatibility? If they don't mess it up, I'm REALLY looking forward to this one! Cheers! Rick...
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#1389018 - 07/14/03 12:07 AM
Re: Knights Over Europe Interview
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**DONOTDELETE**
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Anonymous
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Is there going to be regions like the Macedonian front and sea lane excursions?
Will there be relation to the historical aspect of each region and what the air power was doing their effectively,or not effectively?
Is there going to be any reflection on the designs of planes and how some were totally flying prototypes?
Any showing of ineffective or fragile designs and will there be any "odd" or low production aircraft? -- In RB2,RB3D running across a Junkers or Salmson 2 was like seeing a rare species and made for that feel of seeing the endangered species. --
A story line true to life with some heriocs and perpective of why you are flying, is something that should be highly researched and incorporated, to make one feel as if they are in the daily grind of the Great War, as terrible and depressing as it was. But stil giving you the feeling you are part of a pioneering spirit and among the first to take a giant leep in a new style of warfare,never seen before.
Get that mood in the sim,and you will intrigue the minds of many.
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#1389023 - 07/14/03 11:07 PM
Re: Knights Over Europe Interview
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**DONOTDELETE**
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Anonymous
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Originally posted by MasterFung: Ok guys! We are planning to send them an interview and we want questions! Go ahead and post them here. We will send about 20-30 total (including the staff's). We can't guareantee that all of them will be answered and if we get too many, we will have right of choosing which questions are sent. 1. What multiplayer options will be available in KOE ? Ie. Peer-to-peer or client-server ? 2. How many players will be able to fly online at any one time ? 3. Will KOE use locked FM/DM's or will they allow user moddable FM/DM's ? If user will there be built in cheat detection ? 4. Will KOE feature an offline dynamic campaign for solo play ? 5. Will there be ground targets/units and can these units move ? 6. What view options will be available in KOE ? Will you feature native trackIR support ? 7. Will there be custom skin support ? 8. Please list aircraft flyable in KOE. Will there be two seaters ? 9. Will KOE cover the entire WWI war period ? 10. Will there be ballon busting and artillery spotting ?
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#1389024 - 07/15/03 12:46 AM
Re: Knights Over Europe Interview
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Joined: May 2000
Posts: 2,397
Alain-James
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France
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Well yes Bubba it is kinda a case of emergency Not questions for the interview, but things about the interview itself. I send it back to you with a "high-priority" outlook tag. If you're not the right one to contact, please let me know, then I'll send the mail to the person you'll designate me. Thx! AJ
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#1389025 - 07/15/03 06:14 AM
Re: Knights Over Europe Interview
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**DONOTDELETE**
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Anonymous
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Originally posted by RAF74_Vicious: Originally posted by MasterFung: Ok guys! We are planning to send them an interview and we want questions! Go ahead and post them here. We will send about 20-30 total (including the staff's). We can't guareantee that all of them will be answered and if we get too many, we will have right of choosing which questions are sent. 1. What multiplayer options will be available in KOE ? Ie. Peer-to-peer or client-server ?
I'm pretty sure I can answer question 8 for you now. Yes, there are two seaters. There are some screenshots of people holding MGs in the back seat of one scouts at the offical site. 2. How many players will be able to fly online at any one time ?
3. Will KOE use locked FM/DM's or will they allow user moddable FM/DM's ? If user will there be built in cheat detection ?
4. Will KOE feature an offline dynamic campaign for solo play ?
5. Will there be ground targets/units and can these units move ?
6. What view options will be available in KOE ? Will you feature native trackIR support ?
7. Will there be custom skin support ?
8. Please list aircraft flyable in KOE. Will there be two seaters ?
9. Will KOE cover the entire WWI war period ?
10. Will there be ballon busting and artillery spotting ?
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#1389026 - 07/15/03 01:15 PM
Re: Knights Over Europe Interview
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Joined: Apr 2002
Posts: 335
II/JG1_Schpam
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Huntingtown, MD USA
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Is it only single-seaters or are there two-seaters also? If there are two-seaters are they for on-line and/or off-line?
V/R Hptm. Paul vonSchpam, II./JG1
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#1389027 - 07/15/03 09:44 PM
Re: Knights Over Europe Interview
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Joined: Nov 2001
Posts: 655
Nift
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Posts: 655
Duluth, GA, USA
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One question:
Will there be a detailed mission recorder and playback feature?????
"Men never do evil so completely and cheerfully as when they do it from religious conviction." -- Blaise Pascal
"He who sacrifices freedom for security is neither free nor secure." -- Ben Franklin
"If you try to idiot-proof a society, you get a society full of idiots." -- Winston Churchill?
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#1389028 - 07/15/03 10:30 PM
Re: Knights Over Europe Interview
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Joined: Oct 2000
Posts: 9,522
Wklink
Permanent Latrine Orderly
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Permanent Latrine Orderly
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Posts: 9,522
Olympia, Washington
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What will the ground attack options be? Will we be able to strafe the trenches and likewise what kind of ground fire can we expect?
What will the terrain look like down low? WW1 was a low level conflict so they chance to view the terrain up close (some of us real close unfortunately) will always be present.
Others seem to have some good stuff in here. I am interested for sure.
The artist formerly known as SimHq Tom Cofield
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#1389030 - 07/17/03 07:33 AM
Re: Knights Over Europe Interview
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**DONOTDELETE**
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Anonymous
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Salute Everyone! Hope this game can be as fun as RB3D. I would like to know if there will be twin engine bombers in this new simm. And will we have a great online multi player for this simm. Where one side plays Allied and the other side flys Huns. Also will we beable to download a patch to become a server for this new flight simm, or will we have to play at theses gaming sites like Gamespy or Hypperlobby. Is there going to be away to keep out Cheats, and a way to kick out annoying players online. There are a bunch of RB3D Squads watching and hoping this will be the new WW1 Flight simm we have been waiting for. Take Care!
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#1389031 - 07/18/03 07:41 PM
Re: Knights Over Europe Interview
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Joined: Nov 2001
Posts: 8,746
Guderian
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Posts: 8,746
People's Republic of Sweden
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- Will it be moddable? If yes, to what extent?
- Will there be infantry on the ground?
- Will we be able to use skins in multiplayer?
- Will it support pilot skins, à la Forgotten Battles? This is a nice feature in FB, but it would be even better here given the up-and-personal nature of WWI air combat. We could see the whites in Richthofen's eyes, literally.
"I prefer to fly alone ... when alone, I perform those little coups of audacity which amuse me" - René Fonck
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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