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Originally posted by MajorMagee:
A perfect example is the effect that differences in ground pressure has on the tactics available to the Soviets versus the Germans depending on the weather, and the terrain.
Speaking of weather, ground pressure, and special terrain effects (the sim's road dust animation is looking nice). wink

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One question I have for Rainer at the moment, is whether AFVs shudder, sending a cloud of dust into their surroundings as they let loose with their heavy armament? We've all seen German wartime film footage of one of the Big Cats opening up in close proximity to the camera's view.....and dust goes flying off the tank's superstructure and road wheels.....and all this in addition to the gun smoke exiting from the tank's muzzle brake. Even seen mud go slinging into the air from a vehicle when it opens up with the main gun in a sequenced filmed during a rainy season.

Any chance of these special gun-firing sequences being in evidence in the pre-alpha build yet Rainer?

P.S. Those collision shots of the T-34-85 and the cottage previewed on the previous page would be a perfect opportunity to render some of these particle effects upon impact (both off the vehicle and from the shack's collapsing old timbers). smile

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