Great looking scene. Now just shatter most of the trees, burn the grass, and muddy the water, and you have a realistic battlefield. wink

I think FlyRetired, Geezer, Hetzer, and 5tide have just about nailed it. My two cents would be to provide for importing elevation data to create true-to-life maps of the actual battle terrain, and spend time on the physics, and AI code so things behave realisticly.

My mind can fill in the eye candy if things do what they're supposed to, but the best looking wingman in the world shouldn't be able to "leap tall buildings in a single bound". A perfect example is the effect that differences in ground pressure has on the tactics available to the Soviets versus the Germans depending on the weather, and the terrain.


Service To The Line,
On The Line,
On Time

US Army Ordnance Corps.