The concern is that without development tools the future is entirely in the hands of the first release being a commercial success.

Limited scope of initial release causes dissapointment.

Disappointment leads to poor sales.

Poor sales drives off investors.

Without investors no sequels.

Without sequels, and no user tools, we're stuck with limited scope.

Cycle repeats.

screwy


Service To The Line,
On The Line,
On Time

US Army Ordnance Corps.