So question:

Do ships in combat zones have ridiculously pumped up stats?

Because I tried one last night and ran into Chieftan after Chieftan that would take minutes or longer to kill once their shields went down. Their hulls just wouldn't lose hitpoints, and I'm running fully upgraded long range rails and beams, which should rip them apart. Heck, I even target their modules using super penetrators and triple size 2 rails barely do any damage when they hit directly.

So then I pulled out the PAs, 2x size 2 and 1x size 3, and a full on direct hit might do 4% to 10% if I'm lucky in hull damage, which is sad, given their extreme low rate of fire.

Something feels off. Back when I used to play elite, ships melted, but now they are mega tanks, whereas when my shields drop, my hull still dissolves.


Human players are another story. I melt them just fine with my triple rails and beams.