Originally Posted by VonS
A Morane-Saulnier Type N (Bullet) would be welcome for early-war scenarios, also the Longhorn/Shorthorn (I believe there were some videos on YouTube a while back with such experiments under way by modders but the project then fell under the radar).


Originally Posted by trustworthykebab
From what I understood from those 2017 videos is that the Bullet FM is fully modeled, I think the actual model needs to be polished up though. Something I definetly look forward to, since I die for Early War. Also, am I too based being Italian to dream about our front being added?


As one of the members who was working on this project with OldHat and Robert Wiggins, please allow me to clear up a few points. First, I did indeed post pictures, not videos, of both a flyable Bullet and Longhorn on this forum, although I can assure you that they could indeed fly. While we had flyable models of both planes, the damage model was limited to just one or two boxes for the entire plane.

Originally, this project was initiated by OldHat. Both models were based on previous models developed by someone else, who gave OldHat permission to use them. Unfortunately, after OldHat had put dozens, if not hundreds, of hours on improving the 3D models and developing a rudimentary damage model, his computer crashed and he lost all of the original models. Both models would have to be built again from scratch. Understandably, he chose not to continue the project. This is sad, because I felt we were very close to releasing a workable mod for both planes.

There were still a few additional problems that had to be ironed out. In addition to the lack of a detailed damage model, there was the issue of getting the planes to show up in the campaign. This would have required both JJJ's mission editor and the user's willingness to modify the mission.xml file in order to get the planes (user or AI) into the campaign. Another problem was OBD's relative coolness towards allowing third-party flyable plane mods into the game. From my own point of view, this was understandable, given concerns about quality control, protecting the "brand" etc. However, OldHat took this more personally than me, and I sense this is another reason why he chose not to continue the project.

Theoretically, we could start the project from scratch all over again, but we would first have to find the person who developed the original 3D models, get his permission to use them, and then find someone else with 3D experience to agree to work on refining the models so they could work in WOFF. I would volunteer, but I am hopeless when it comes to visual model building. Plus, my eyesight is not good enough now to do detailed work on a computer screen.

So there you have it. Later today, I will try and post a few screen shots of OldHat's Bullet and Longhorn models in action. I would post videos, but my model of motherboard doesn't support Shadowplay, for some reason, and I am too lazy to d/l Fraps.


“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”