Static - historically correct static planes are placed in front of hangars, but not ready to take off;
Full - static planes (as above) + historically correct planes ready to take off (GAI) or planes preparing to land
Thanks Jara. So the WOFF campaign engine is aware of these additional GAI squadrons and will (if triggered by player proximity) put them into action?
I guess a related question: do you cull your additional historical planes' flights along with the campaign generated flights if the player uses that feature of ME to reduce plane counts?
Sorry for all the questions. I've been meaning to get all this stuff straight so that I can talk about it on the Twitch channel without being wrong / stupid