Hello, I've very recently (this week in fact) purchased WOFF Platinum Edition. I've spent the last few days getting used to it and firstly I have to say a huge well done to the developers. The game looks and sounds brilliant, the landscapes look amazing and the aircraft very realistic. I used to enjoy playing Rise of Flight and whilst the graphics were very good in that game as well, WOFF seems much more in-depth and loads more aircraft to fly.

I've got my graphics settings pretty much nailed I think. So i've been looking at the campaign and AI options. Regional air activity, Forced encounters and others.

What effect do these have and what do others more experienced with WOFF have these settings on?

In most cases I think historical accuracy is important but you also want to have things to shoot at more often than not I'm assuming is most people's take on it?

Thanks

Alb


"A great deal of an aeroplane could be holed without affecting its ability to fly. Wings and fuselage could be—and often were—pierced in 50 places, missing the occupants by inches (blissfully unaware of how close it had come until they returned to base). Then the sailmaker would carefully cover each hole with a square inch of Irish linen frayed at the edges and with a brushful of dope make our aircraft 'serviceable' again within an hour."