How do rudders as yaw work for you in Star Citizen for combat? I've debated trying this but aiming was so yaw dependent in the past. In Elite this was fine because the combat flowed differently but I wonder in Star Citizen. Planetary flight would likely be a lot easier, though. I've always used rudders for roll in space combat games, aside from Elite.

Last edited by Mr_Blastman; 01/21/20 04:04 PM.