Yay and boo

So after copying al.h and alc.h into Watcom h\nt directory and also another file it was complaining about during compile (copied OpenAL32.lib to the EECH source code "\modules\linklib" folder) it complied and produced an EXE file using dmake!
band

So I ran the EXE it had produced.......... And crash frown lol

I got an error message saying "Error opening file for reading E:\Games\Razorworks\common\fonts\fontbase.dat". The bold bit is probably a registry entry, as I have a working game installed in <E:\Games\Razorworks-1.16.0\cohokum>

Should I copy the "fonts" folder (which contains fontbase.dat [3 KB] and fontdata.dat [24.5 MB]) from this existing install of EECH to the <source code folder>\setup\cohokum folder? And then recomplie?

Thanks for your patience and help with this guys.

Cheers
Glyn