Originally Posted by orbyxP
Originally Posted by JJJ65

Bdp files are automatically renewed by cfs3 engine during the very next start of woff (in 3d) providing the date of related xdp files is newer than the date of bdp files. And the xdp files are always newer when mofified by mutimod.
So, no worry to use multimod.


I didn't know because I tried deleting the bdp files like I did with the ones inside the aircraft folder, however, unlike the aircraft bdp files, the guns, flak, etc... didn't get replaced. So, I assumed that it wouldn't get created either. If you have time are you able to please verify that the bdp files get updated in UE? Since I already overwritten the UE files with PE update, I don't know any other way to test it.

Bdp files are created from xdp files only and as soon as game loads its related 3d object (gun, flak, etc.). If not xdp file found, game crashes with error window.