Originally Posted by IamFritz

Is this common?


That's not really what tracks are meant to be. Any time they change something in the AI, flight model, missile guidance, etc. the track will start to behave differently. A track can only be expected to replay correctly with the software version it was recorded with. And even then, DCS has limitations on how strict its determinism is. Making a computer simulation of this complexity 100% deterministic is next to impossible so very long tracks or tracks of very complex missions almost certainly break at some point.

Last edited by Sobek; 10/04/19 08:48 AM.