I've been trying to fix the collective lever in the KA50. It was using the one from the Hokum, but it was in the wrong position. The trouble is, if I move it, then it adds that movement to the animation. I tried removing it completely, and adding a new object, and adding animation to rotate the arm up and down. But in game, it moves a tiny amount, not as much as in the scene.
Has anyone done anything with animation, and could explain how to get it working?