So the cockpit itself is near finish. Only some minor things have still to be adjusted, mainly smoothness and the color of the windows.

I don't know if I get the gauge-frames done until the upload, cause it's not that easy as it may seem to add them. You have to exactly adjust them to the panels surface and the needles messyhead had made. This is very time-consuming, cause you always have to launch the game after you made adjustments. I think I will add them in a later update, cause I want to get further on the MI-28 also.

I think I will upload the cockpit this weekend. After this I will take a look at my external model of the KA-50 and finish it, so that the KA-50 is complete and I can fully switch to the MI-28.

Keep in mind that the external view of the cockpit matches my external version of the KA-50 (with two nose-sensors).

Something I want to ask the code-gurus here biggrin Is there any way to expand the head-movement in the cockpit? I made some details (eg. collective) you couldn't see in the cockpit in game, cause of the restricted head-movement.

Or is it just a simple adjust to the ECH.ini. I have searched for it but couldn't find anything, only the viewpoint and the angle of view.


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI