Ah, the trq gauge isn't being rendered. This was my attempt to create an "MFD" style display that the engine trq bars could be drawn on. It was all experimental. The furthest I got with it, was to have a black texture displayed, but nothing would draw on it.

My changes to try and get it working were in this branch...

https://github.com/enemy-engaged-developers/eech_source_code/tree/develop_1_16_1_havoc_engine_bars