The MI-28N is still a long hard way to go. Lot harder than the KA-50 was.

I just take a look at the all textures we already have in EECH and what I can reuse also for the MI-28N instruments.

The photos of the MI-28N cockpit are really good, but to use them for the cockpit textures you have to correct every instruments perspective, as if you would look directly centered top down to the instrument.

I can for sure correct some perspective things, but that's a real hard work. Much harder as you would think of. At the moment this is my biggest problem. Much bigger as the 3D work itself.

The MI-28N will really take a while, before finished. I don't know what plans you have for the release of the new version, but I think I will certainly need three months at least to get the MI-28N done. I can not promise this, cause I have a lot other things also, that must be done.


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE