Another example where the DOS-era sims had an advantage...

You could make the front-page of a newspaper or have a news reporter "say" anything you wanted. A person was just a still graphic with moving lips, and text scrolling across the screen. With some creative coding, you could even have news briefs to reflect a dynamically changing situation...

[Linked Image]

[Linked Image]


By making it real, while impressive looking, limited what could be said as it's just a video playback. No dynamic possibilities and over time you tire of hearing the same exact reports...

[Linked Image]


I know we can never go back to those cool front-ends and walk-through (TFX's pre-mission screens are far more immersive than EF2000, even if EF2000 is a much better sim). It's just a shame we can only look back at those features with warm nostalgia (like 80's Rock videos), knowing that we'll never have those uncomfortable meetings with our superiors again...

[Linked Image]

Attached Files 267878-tfx-playstation-screenshot-arcade-1-arcade-level-1-intro-s.pnguntitled1.JPGeurof_04.jpguntitled2.JPG


The rusty wire that holds the cork that keeps the anger in
Gives way and suddenly it’s day again
The sun is in the east
Even though the day is done
Two suns in the sunset, hmph
Could be the human race is run