Hmm,
I will look what I can do to reduce more polys. I also made a mistake to expand the surfaces from 24 to 60 for every tube, ball, circle in TK, to get the shape more round. I always did this for printed parts and it's a mechanism I always do before using a round shape in TK.
I hope I can revert this, cause this alone must be a bunch of polys. But if the objects merged together there is no option to make this retrogressive.
At the moment I have no desire to start from scratch again. Maybe I can fix it with the use of a 3D software or I will redo the whole pit (and maybe use the good old fashioned way), but not now. I hate to do things twice