Anyone find a reason or a way to un capp the fullscren (w/borders) frames per second?


I find one statement that basically tells me to set the scaling mode to Display and let your monitor do the scaling.
I'm not sure how well new montors scale for aspect ratio perfect but my montior is too old I guess for that, and lacks features for auto scaling from what I can tell.
So by letting the monitor do the scaling the FPS will not be capped.


Now my monitor refresh rate is 59 to 60 at the native res im using. lower res i can get i think 75hz for refresh rate. But I have not tested lower desktop res as it wouldn't make much sense for me to use lower res, unproductive.
Now the game is using the CPU power to stay at 30, since I had 38 without scaling. What I'm saying theres room for the game to eat up cpu power and still remain at a steady 30.

Please let me know if you find any other advantages or what not with these Scaling Modes.