Originally Posted by Javelin
That Black Shark cockpit looks a LOT nicer, let's use that one instead.

For the Hokum engine gauges, there are a couple of ways to do it. The easy way is to add another MFD that blends into the existing dash right where the engine gauges go. The Hokum is only using one, so we have three more in the code that are open to use. I'll work on that.

Are there any documentation notes on how to add a new helicopter anywhere? or is that something I need to figure out the old fashioned way. I need to start my own set of notes so I can keep track of how to change things. It's too easy to forget a minor step here and there.


I think I thought about adding an MFD just for the guages, but it was proving tricky. I'll need to dig out what I did, as I seem to remember getting quite far with it. I'm sure I added a new MFD object, but then couldn't get it to display. I think I'd pm'd thealx about it too.

I don't think there's much in the way of documentation for adding a new helo. We should probably start adding some documentation Readme's to the github project.

From memory, there are classes for helicopter.c, and also the objects database. So I think you need to basically copy/paste the code for one of the other models in the avionics, cockpits, and dynamics directories. Change the name of it and all the references, and add the 3D models to the database. The .imf files also contain the directories to include, I think when compiling. For example cockpits.imf.

I used the search function in eclipse a lot, to find references.


Are you wanting to add a new Havoc model, or just upgrade the existing one? I kind of lost track of the conversation in this thread... maybe it could continue on this thread...

http://SimHQ.com/forum/ubbthreads.php/topics/4386239/6