There's a chance some or most of AMD's GPUs will be capable of Ray Tracing (if developers want to go the route of using compute for RT). And, they may.

Why? AMD "compute" is the "compute" leader at most GPU price points -- and AMD GPU technology will power next-gen consoles.

Quote
Metro Dev: Ray Tracing Is Doable via Compute Even on Next-Gen Consoles, RT Cores Aren’t the Only Way

[developer quote] "In terms of the viability of ray tracing on next generation consoles, the hardware doesn’t have to be specifically RTX cores.... Those calculations can be done in standard compute if the computer cores are numerous and fast enough (which we believe they will be on the next gen consoles). In fact, any GPU that is running DX12 will be able to “run” DXR since DXR is just an extension of DX12. ..fast compute cores and memory which lets you get at your bounding volume data quickly is also a viable path to doing real-time RT."

We’ll likely know more about the feasibility of ray tracing via compute when AMD reveals more details about the Navi GPU architecture, which is believed to have been chosen by Sony and Microsoft to power their next consoles.


Speculation at this point.


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