An overt timer on missions would be too “gamey.” You succeed, fail, or fail but get some of the job done. I like that. Time is a factor on missions where it makes sense, like the ones to take out an escaping convoy, or to get something done because ______ happens in so many turns.
·Steam:
Raw Kryptonite ·MWO & Elite Dangerous:
Defcon Won ·Meager youtube channel·Intel i5-9600K
·EVGA GTX1070 FTW 8GB
·EVGA CLC 120 Cooler
·16 GB Patriot Memory VIPER 4 3000MHz
·GIGABYTE Z390 AORUS PRO WiFi Mobo
· CORSAIR CARBIDE AIR 540 case
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