Originally Posted by XIII
you mentioned that you will be making scenes for model rapota.I do not know if it's still current
Pilot model for apache has 1000 plygons.it's probably much too much for external model.
the helmet has 350 and the pilot has a lot of unnecessary surfaces.I'm not a specialist, but I think that's a lot (?)
2 pilots-2k polygons.


1000 polygons isn't that high. Have a look on the turbosquid website for pilot models, and you'll see far higher counts. I think the poly count should only be reduced if it is proven to have an impact in FPS, otherwise it's ok.