So, some textures added. Sorry, I had not much time to work on it the last few days, but slowly ....

Now another big part is to texture all the 3D switches, rotaries etc. and integrate them back in the cockpit. I constructed some new 3D models of them also.
The cabin itself with the new walls and the window and door frames will also be a hard texture work to do, but I will try to do my best biggrin

(the ugly effect you can see at my pictures is a result of my sh... graphics card in my laptop which isn't able to do anti aliasing. It will look a lot better in game and with the use of other hardware if it's finished / some minor textures still missing like the center MFD and the collective etc. )

Attached Files Shot-1.jpgShot-2.jpg

CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE