It is only a part of the object. I just seperated the cockpit-cabin from the inside to get better working conditions. The external model is complete seperate, like before.

If it's finished the cockpit inside and the cabin are one object again, like it was before with the old cockpit. Only the door must be a seperate object to animate it like in the other cockpits. Sadly the door of the KA-50 was only seperated for the external model of the helicopter but not for the cockpit. I hope I will get this working because I have not much worked with animations yet.

Last edited by Viper1970; 11/15/17 03:06 PM.

CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
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ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
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