Some pics of the new start. The detail texture is only at the top at the moment. It will also be adjusted in strength and color to match the particular used camouflage. It will act as a second layer over the camo itself for displaying the details of the body.

Nothing is in finished state here all colors will change. The different colors are only used as a general map for the different parts and there matching textures while working on it.

I also made a small inside cockpit for the 3D model of the fuselage, because it was missing in the KA-50.

Last edited by Viper1970; 05/30/21 05:39 PM.

CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE